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  1. #1
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    I think what I don't get is that the "extra phases" that people want to see put into "easier versions" (.... isn't... that... what... normal mode... is?) are... the things that make these fights Savage. Like, you pretty much have to remove those phases to make the fights easier. Like with UWU & the 'awaken' mechanics for each primal - it's the sheer reaction time required that makes it both awesome & difficult.

    Is this argument really over the fact that Savage has a final mode to each boss that you don't actually want to fight in its current difficulty, and yet aren't willing to just YouTube and watch? You have to have yet another mode of the same content that already has a normal mode just so you can spend 15m face-rolling a phase because it's that important to "see it in person"?
    (12)

  2. #2
    Player
    Tsubaki75's Avatar
    Join Date
    Sep 2015
    Location
    Tun Tavern
    Posts
    282
    Character
    Akatsubaki Dovakin
    World
    Brynhildr
    Main Class
    Reaper Lv 90
    Quote Originally Posted by InkstainedGwyn View Post
    I think what I don't get is that the "extra phases" that people want to see put into "easier versions" (.... isn't... that... what... normal mode... is?) are... the things that make these fights Savage. Like, you pretty much have to remove those phases to make the fights easier. Like with UWU & the 'awaken' mechanics for each primal - it's the sheer reaction time required that makes it both awesome & difficult.
    Exactly this
    (4)

  3. #3
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by InkstainedGwyn View Post
    I think what I don't get is that the "extra phases" that people want to see put into "easier versions" (.... isn't... that... what... normal mode... is?) are... the things that make these fights Savage. Like, you pretty much have to remove those phases to make the fights easier. Like with UWU & the 'awaken' mechanics for each primal - it's the sheer reaction time required that makes it both awesome & difficult.

    Is this argument really over the fact that Savage has a final mode to each boss that you don't actually want to fight in its current difficulty, and yet aren't willing to just YouTube and watch? You have to have yet another mode of the same content that already has a normal mode just so you can spend 15m face-rolling a phase because it's that important to "see it in person"?
    It's why I was against normal mode and I'm against a new difficulty. There won't be a stop to this. I have already seen some ppl saying that 99 totems are too mcuh to get a mount and now this.
    We have to stop, we can't continue to dump down the game and then complain that there's nothing to do or to work for
    (2)