Quote Originally Posted by Renato View Post
The point I'm trying to make is content directly involved with a story shouldn't be locked behind a harder difficulty when it wasn't before.
And it isnt anymore. Unlike before, aka Coil.

You said it yourself: Its a tournament-like storyline. There is no story involved with GodKefka and NeoEx-Death. Non. The arena changes, the boss looks change, but there is nothing storylike attached to it.
It is just a fight, thats locked behind a previous fight to give those who want to see and do more in the game something to be excited about.

You're missing out on a fight here because you choose not to do it, for whatever reason. Not everything needs a dumbed down casual version.