Quote Originally Posted by Kaliesto View Post
But this is kind of silly to compare a video game with a theme park as they're nothing alike at all as I noticed some people trying to compare that.
How are they not similar? Splitting it into various types of content (let's say, story, raiding, crafting and gathering, glamour) is the various attractions, to be more precise, the various sections of the theme park with each offering you sub attractions. You don't have to go on every ride, and you'll naturally find attractions that you don't care for. At the same time, you'll find attractions you want to go on, but you're not tall enough to ride them (in your case, not enough time to pug content). However, it's still designed so that everyone can find at least something they're into.

Also intended or not I don't believe that is healthy for a person nor fun, games shouldn't try to stress you out or it defeats the purpose of video games.
Fun is subjective, as is stressful. The stress level is the main reason why I don't run Savage as the whirlwind of mechanics, alongside the min-maxing, is not fun for me. It sounds like it's not for you, either. At the same time, you'll find a lot of people who care very little for most other forms of content.