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  1. #11
    Player
    Silvertongue's Avatar
    Join Date
    May 2015
    Posts
    21
    Character
    Lux Viera
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Renato View Post
    Why change it now to give Savage Raiders some kind of reward in the form of a fight and locking normal players out when they weren't doing that before?...I can accept that fact that I will never have that gear but to completely lock out a portion of the a fight just seems dumb to me.
    The reason they added normal fights in the first place was to give non raiding players access to the raid story. Coils had no such thing and second coil was gated in that you had to get good and clear first coil to even attempt it, same with final coil requiring a second coil clear to even zone in. If you want to experience the savage exclusive parts of content you need to be good enough to get there in terms of your ability to play your class AND handle mechanics. Put in the time to be worthy of experiencing that challenge the bar isn't as high as people think it is.
    (3)

  2. #12
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Renato View Post
    The point I'm trying to make is content directly involved with a story shouldn't be locked behind a harder difficulty when it wasn't before.
    Except from what I can tell, all you're missing is a second phase fight and gear by not doing Savage? You're not locked out of /any/ story in SB's current Savage Raiding scene.
    (7)

  3. #13
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Renato View Post
    The point I'm trying to make is content directly involved with a story shouldn't be locked behind a harder difficulty when it wasn't before.
    As explained already, it WAS. Coils didn't offer any other difficulty but the harder one. And God Kefka and what not aren't 'story', they're arguably meaningless outside of the immediate context of the fight.
    (5)

  4. #14
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Renato View Post
    The point I'm trying to make is content directly involved with a story shouldn't be locked behind a harder difficulty when it wasn't before.
    And it isnt anymore. Unlike before, aka Coil.

    You said it yourself: Its a tournament-like storyline. There is no story involved with GodKefka and NeoEx-Death. Non. The arena changes, the boss looks change, but there is nothing storylike attached to it.
    It is just a fight, thats locked behind a previous fight to give those who want to see and do more in the game something to be excited about.

    You're missing out on a fight here because you choose not to do it, for whatever reason. Not everything needs a dumbed down casual version.
    (11)

  5. #15
    Player
    Silvertongue's Avatar
    Join Date
    May 2015
    Posts
    21
    Character
    Lux Viera
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Personally I'm a big fan of square adding normal raids so people can experience the story and not be blindsided by the entrance fee for savage tier raiding that comes with players not really knowing how to play their jobs correctly. It's a time investment that comes easier to some and harder to others but by no means is it not accessible, you're just not ready for it right now. Square isn't denying you anything they're just setting the bar a little higher and asking you to step up. If you aren't able to do that its not Squares fault its yours and like I said above the bar isn't as high as some people make it out to be.
    (0)

  6. #16
    Player
    Deathgiver's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    491
    Character
    Krystalan Deathgiver
    World
    Hyperion
    Main Class
    Scholar Lv 80
    The low percentiles is mostly an NA thing, JP players have much higher participation and clear rates . As far as the bonus bosses, that's supposed to be a perk of putting in the time to raid. Really, if you feel that final tiers of savage are too hard at launch for "mid-core" players, you can always go back and do them after you up your ilvl or when they get echo buff.

    Quote Originally Posted by Renato View Post
    The point I'm trying to make is content directly involved with a story shouldn't be locked behind a harder difficulty when it wasn't before.
    Literally the only tier that the final boss wasn't locked behind Savage (since 2.0 since coils were basically savage difficulty) was A4s and A12s. A8S, and both omega tiers have all had the bosses final form locked.
    (0)
    Last edited by Deathgiver; 06-20-2018 at 02:59 AM.

  7. #17
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I would argue that giving the story on a silver platter to everyone actually contriubuited to the less ppl actually partecipating to raids not to mention the ilvl inflation and the birth of the in and out quests for raids which I despise as a narrative standpoint.
    But that's just me
    (0)

  8. #18
    Player
    Silvertongue's Avatar
    Join Date
    May 2015
    Posts
    21
    Character
    Lux Viera
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Remedi View Post
    I would argue that giving the story on a silver platter to everyone actually contriubuited to the less ppl actually partecipating to raids not to mention the ilvl inflation and the birth of the in and out quests for raids which I despise as a narrative standpoint.
    But that's just me
    I don't think there was anything wrong with how coil was done. Personally I wish Square would still gate content for people who hadn't cleared the previous piece of content solely because back then in 2.0 it was seen as a challenge to chase and not a wall to complain about. People were pushed back then because if they wanted to see the new content they had to be good enough to climb to get there. Sqauare pushed us back then, now its just give to everyone and they still complain :/
    (0)

  9. #19
    Player
    Deathgiver's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    491
    Character
    Krystalan Deathgiver
    World
    Hyperion
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Silvertongue View Post
    I don't think there was anything wrong with how coil was done. Personally I wish Square would still gate content for people who hadn't cleared the previous piece of content solely because back then in 2.0 it was seen as a challenge to chase and not a wall to complain about. People were pushed back then because if they wanted to see the new content they had to be good enough to climb to get there. Sqauare pushed us back then, now its just give to everyone and they still complain :/
    I agree, I also think it helped with the longevity of the raid content, since ppl were going back to the older tiers to unlock the newer ones.
    (0)

  10. #20
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Silvertongue View Post
    I don't think there was anything wrong with how coil was done. Personally I wish Square would still gate content for people who hadn't cleared the previous piece of content solely because back then in 2.0 it was seen as a challenge to chase and not a wall to complain about. People were pushed back then because if they wanted to see the new content they had to be good enough to climb to get there. Sqauare pushed us back then, now its just give to everyone and they still complain :/
    Idd and that's because there's no stop to this, ppl are even complaining about needing 99 totems for the primal mounts...... It has to stop somewhere, no wonder ppl say they've nothing to do.....the game is beign made to hand over things.....
    (1)

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