People are far more prone to enjoying content when they dictate the pace over a company trying to nickel and dime them. The response has been anything but beneficial or positive for SE. Jaded fans inevitably start looking elsewhere, and should they find something. You can lose them entirely. Yes, the devs can only produce so much content. Reception would be much better if they didn't delay it, especially with a six week gap between things. HoH easily alleviates that, then Pagos releases when people start getting a little tired. You can defend that system all you fancy, I think it's both frustrating and scummy, especially when Yoshida talks about taking breaks.
Those all take less than a week to complete sans the Namazu, which are time locked. This has been the whole point. Even at a more gradual pace, what released in 4.2 simply doesn't last six weeks. Had they bumped 4.35 to four, you could make a case.



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