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  1. #1
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    Go with player run companies.
    Housing, furnishing, gardening, mount raising, ship building, supply trade.
    Build as much versatility as possible into Linkshell run companies.
    Take it as far as Linkshell run TOWNS that other players may enter and then it just reaches a level of greater awesome still.
    (1)
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    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  2. #2
    Player
    Lintora's Avatar
    Join Date
    Jan 2012
    Location
    Gridaina
    Posts
    22
    Character
    Lintora Meltev
    World
    Sargatanas
    Main Class
    Paladin Lv 52
    Quote Originally Posted by NefarioCall View Post
    Go with player run companies.
    Housing, furnishing, gardening, mount raising, ship building, supply trade.
    Build as much versatility as possible into Linkshell run companies.
    Take it as far as Linkshell run TOWNS that other players may enter and then it just reaches a level of greater awesome still.
    This sounds like what they did in SWG. idk how SE would implement it but it sounds like a lot of fun.
    (0)

  3. #3
    Player
    Enyyx's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Enyyx Catte
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by NefarioCall View Post
    Go with player run companies.
    Housing, furnishing, gardening, mount raising, ship building, supply trade.
    Build as much versatility as possible into Linkshell run companies.
    Take it as far as Linkshell run TOWNS that other players may enter and then it just reaches a level of greater awesome still.
    This.

    I actually had a very similar thought and was coming here to hash it out, but searched to see if anyone had mentioned it already.

    I don't know how other games do it, but I would assume instead of cluttering up the main game world they could give free companies their own instanced neighborhoods once they reach certain size or other requirements (to prevent random ones cluttering the server).

    Once you're part of a neighborhood:
    • Rent a residence or buy one for outrageous amounts of gil = great gil sink.
    • Property taxes for more gil sink, but let a portion of it go back to the free company to use for improvements or ???
    • Let crafters and gatherers make said improvements
    • Let other company members tend your chocobos/gardens while you're away to keep them alive but not guide their development.
    • Give a reason to make all these improvements beyond looking neat. Like being able to grow/produce rare materials for synths/improvements that can't be gotten elsewhere.
    • Not sure if I'd want the whole server to have access. Perhaps give us the option to make the neighborhood public or gated to prevent non members from entering.

    etc etc.

    Yes, it's very farmville/the sims-esque, but it seems like it could be a fun time sink when we're all sick of grinding, it builds community and promotes people sticking to a company/ls long term, and it gives crafters/gatherers a fresh new use now that repairs are largely a joke. It would be casual friendly-ish, it gives us something to do with our gil, and gives us something else to do besides got-the-latest-primal-drop-lol-now-what?

    Please tell me the devs already had all of these ideas and it's coming in 2.0?
    (4)