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  1. #11
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    With Fracture and Overpower being tied to Parry, it would be nice to see more influence of stats to passively Parry. Instead of say Foresight every 45 seconds.
    (1)

  2. #12
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    update: I'm not Parry spec'd, had four enemies attacking me on a 1 star level 50 (faction) leve, could not get a parry off during the fight. Had to use Foresight to make the thing work.

    Would have loved to use Overpower without relying on Foresight. That Steadfast bonus from olden times must have been massive.
    (1)

  3. #13
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Fiosha_Maureiba View Post
    update: I'm not Parry spec'd, had four enemies attacking me on a 1 star level 50 (faction) leve, could not get a parry off during the fight. Had to use Foresight to make the thing work.

    Would have loved to use Overpower without relying on Foresight. That Steadfast bonus from olden times must have been massive.
    Indeed. Foresight parry bonus was indeed very expressive. I lost count of the number of times i got over 5 parries in a row against single targets...against multitargets i wouldn't even need to wait for a parry...anytime i used fracture it worked due parry frequency of steadfast.
    (1)
    Last edited by Lienn; 02-26-2012 at 11:37 PM. Reason: nvm

  4. #14
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Hi Pilot,

    I can't find it at the moment, but I think I *thought* I saw every 30 +Parry is about +1% chance to Parry against a Level 46 target and maybe about a +0.5% against a Level 50ish target? Capping out at 20%.

    ...I really thought I saw that somewhere, but I might have dreamed it up too.
    (0)

  5. #15
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Fiosha_Maureiba View Post
    Hi Pilot,

    I can't find it at the moment, but I think I *thought* I saw every 30 +Parry is about +1% chance to Parry against a Level 46 target and maybe about a +0.5% against a Level 50ish target? Capping out at 20%.

    ...I really thought I saw that somewhere, but I might have dreamed it up too.
    Those are the numbers that apply to crit rates. As far as I know, parry has not been extensively tested.
    (1)

  6. #16
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Most of the returns on stuff in general are low, +10 Enmity only wields a 1% return as well, so I wouldn't put it past SE to say you need to put out crazy amounts of parry to make it a worthwhile return.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  7. #17
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I dont find I'm having an issue parrying. My reactive abilities fire all the time. Most my tanking has been on bosses though and I admit I have not been doing it very long, but it seems about right to me since we have such a high HP pool to balance the effect.
    (0)

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