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  1. #1
    Player
    Kalinas's Avatar
    Join Date
    Dec 2013
    Posts
    149
    Character
    Kalinas Luminas
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Ekimmak View Post
    Funnily enough, both WERE available for cross-class before the revamp. Cure has a higher potency than Physick to make up for the latter having a fairy helping them.

    When skills have differences in order to balance them (such as proc'ing something, a different cost or a different potency) they aren't good for role skills. I'm assuming that's why Anticipation doesn't get stronger on DRK to make up for taking away Dark Dance. I can only assume Raise stopped being cross class because of Resurrection, since they didn't want to take that away from Summoner.

    The only case I know of where a role skill interacts with an actual job's toolset is how Paladin gets a boost to intervention if Rampart is up, but the thing is, it's not the job changing the role skill, it's the role skill changing the job, which I believe is easier to program.
    Actually Cure, Physick, and Benefic are all the same potency. The only differences are the traits that whm and ast get with them (sch has no traits on physick). Cure has a chance to proc a free Cure 2 and Benefic has a chance to make the next Benefic 2 crit heal.

    Eye for an Eye used to be an arcanist (sch/smn) defensive buff, but now as a role action it's longer cool down and rng nature doesn't make it useful enough anymore. Oddly it still interacts with deployment tactics on sch, but even that is kinda meh.

    I'm on the side that Esuna should be removed from role actions...tired of one hit status things that you have have to bring it for like Ex-Death doom. They could have added a trait to them to make them more interesting or powerful. Maybe whm gets a small aoe cleanse (pancea?). Give sch a warden's paean type shield.

    Protect should be pulled out of role actions and then rename divine benison protect...make it physical damage and then give whm shell version for magic since they lost so many skills in 4.0.

    Break should have been a spammable aoe like ice 2 was (not necessarily the same range) for low level aoe.

    Largesse should boost healing overall...not just magic since that cuts off half of sch's toolkit.

    Something I want to see is a version of shirk for healers...why can't we pass off our healing aggro to tanks?
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    Last edited by Kalinas; 06-26-2018 at 11:09 AM. Reason: 1000LB