Quote Originally Posted by Ekimmak View Post
I still do not understand why people hate shirk.

Unless DPS get access to provoke, they can't use it to the full potential Tanks can. Giving a tool that's best used for tankswapping to classes that already have their own equivalent (IE Diversion/Refresh&Tactician) seems wasteful to me.

Also, the reason something so critical for healing (Esuna) became a role skill is because there's absolutely no reason for there to be unique skill for each class in a role, when all the skills will just do the exact same thing. Just like Provoke and Rampart.
I don't hate Shirk, in fact more often than not I even forget that it's there in Role Action most of the time because most of the situations don't really call for tanks needing it which especially when you read what it does and and feels more like a DPS Role Action. And given that Provoke now has an AoE variant, which kinda feels pointless to have unless some DPS decided to go Leeroy Jenkins with their AoEs but that's more of a tank complaint really, and Provoke + Aggro combo was already a good way to tank swap so it was really unnecessary to give tanks Shirk and Ultimatum(Ultimatum is better than Shirk on tanks because it's an AoE Provoke)

And to fix the Esuna problem just by having heal HP on top of negative status effect removal on top of gimmick related to the job that can use Esuna.