And in doing so destroy their entire raid scene.
Regardless, ACT and Cactbot are not the same program nor do they utilize the same data. Hence why most overlay add ons aren't comparable with Cactbot. The game sending packets doesn't mean both programs follow a similar module. All that aside, the devs themselves have not only acknowledged the futility in blocking ACT, they have outright admitted it's valuable for raiders all while watching the World First racers who have it prominently displayed on their twitch and/or youtube clips. 5150 was mentioned by name from the dev team. They had ACT running.
No matter how much you argue, parsers are not cheating. Cactbot, on the other hand, does step on a very fine line. Which is what actually prompted Yoshida to comment. They may attempt to break the latter, but they aren't going to touch ACT. Why? Because it and FFlogs are they only reason Savage stays alive months after its relevancy has long faded. Without numbers, you have no speed kills or players having means of calculating their improvement. Therefore, they have little reason to bother with the tier save to obtain gear for Ultimate. And that assumes they don't simply play another game.



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