My reaction to this whole thread was:
![]()


My reaction to this whole thread was:
![]()



Since some people in this thread are asking and nobody has explained:
The surplus xp or "Fatigue" system was in place at launch and quickly removed within the first few major patches. Basically as you gained more xp (called sp back then) on a single class, your gains started to be penalized by a percentage. You weren't penalized on other classes though. This was to encourage players to try many classes and to discourage players from leveling a class too quickly. This wouldn't have been so bad if there was more content and the xp system was as we have it now, but at launch this was widely considered unacceptable, so they took it out.
BONUS: a video explaining it http://www.youtube.com/watch?v=abE09-tqhoM


What REDace0 said... except I'm going to explain it in a different way.
There used to be two different types of levels: Physical levels, and skill levels.
Your character itself was one level, and gained experience no matter what job they were on. Your physical level awarded you with points that you could use toward attributes (just like your current levels award you).
Your skill levels were your 'jobs', or 'classes'... You used to gain 'skill points' by using abilities. Each 'skill' level gave you different abilities, spells, weapon skills, etc. Unfortunately, this was bad for mages (who use large nukes instead of small abilities). Eventually, they changed this so that you earned skillpoints by defeating a monster (just like experience points), and it was fair for everyone.
At that same time, 'SURPLUS' sp existed. Basically, instead of being rewarded by being a casual player and taking time off the game (by being given 'rested' exp), you were punished for playing one class a lot. After a certain amount of skill points had been earned, they were reduced by a percentage and reduced even more until they were painfully low. You had to wait a certain amount of days for this to 'reset'.
People complained and were unhappy, so SURPLUS sp was abolished early on. Physical levels were also done away with, as it was determined they were pretty much pointless. "Why fix what isn't broken?" The multiple job system on one character worked in XI... why make it unnecessarily complicated now?
In the future, we will be given 'rested' exp for players that don't play often.



Best thread ever.


You pay to go to school, and they tell you how to do things. You go to a restaurant, you are ready to pay your dinner, but they still have dress (and behavior) codes even before they let you in. You pay to fly in an airplane, they still tell you how to sit, when to eat and when not to go to the toilet. You pay your rent, and your landlord still can impose plenty of restrictions on you. There are agreements or contracts (tacit or otherwise) established with all of these service providers. You have one such agreement with the game publishers. If you want to quit, by all means, quit. But drop the silly argument that, because you're paying them, the folks at SE have relinquished their intellectual authorship of the game. They can, and indeed do tell you how to play.I just got word of this surplus with cutting experience gained. I bought the game, I am paying monthly to play it, and now SE is going to tell me how to play? this has just pretty much done it for me with this game.....when my time is done ill probably not reactivate. You cant just charge gamers for a game and then tell them how to play, we are gamers we all play the game our own way O.o.
Besides, Surplus hasn't been in the game for a year now!!
R
thank you papa Rutelor for the life lesson.....
this thread is epic


I like that there was surplus, but I don't like that there was surplus.
to all the haters about my post, you must have missed the post I put with an apology on my misunderstanding and the thanks I gave out to the ones who helped me.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





