Melee and Caster role abilities aren't lacking. Rangers' are just too good.
Melee and Caster role abilities aren't lacking. Rangers' are just too good.
Last edited by zuzu-bq; 06-28-2018 at 06:24 AM.


Well, though I will still say that manashift could use a rework + drain maybe getting a healing back buff? I agree that ranged roles are too good, I would say that imho apocat is a bit less powerful than palisade since palisade also works on autos (unless you have special bosses that do magical autos) and now TBs have been mixed, with some bosses having sometimes a magical and a physical TB.
That said when you give good role actions to jobs that already bring many to the party you kinda make them sorta of a sure pick and if you sure pick them you might aswell create a party centered to buff them or that works with their type of dmg
edit: I think it might have already been thought of but what if B4 had 0 or near to 0 MP cost so that you could cast it regardless of the MP you get in blizzard stance?
Last edited by Remedi; 06-27-2018 at 08:40 PM.
Blizzard IV costing less MP would just be a QoL for pre Foul rotation and let people the old HW opener without costing them MP on the second Fire cycle. Would be interesting, but not needed.
Guess it would be nice for dungeons and post flare situation? But whatever.
I'd really like to see a slight survivability buff in the form of a caster variant of the Bloodbath ability (e.g. Necrogenesis from 1.x, likely a shorter, higher-percentile damage-to-HP buff) to replace the useless Drain ability. With all three casters being so bursty at times, I imagine they could make good use of it.
Separately:
On the other hand, the only utility I'd be okay with BLM getting is the ability to place Manaward on others purely as anti-magic damage, or a return of Mana Wall to absorb a portion of damage that would have been taken by the BLM or its party members behind said wall, up to a cap, but I doubt the game could even handle the latter, as we've yet to see a capped buff except in the form of per-individual shields.
@Blm
buff B4 to 280 too..., like the F4 counterpart (and when we're at it, buff Flare to 280 too)
thats all the "utility" Blm probably needs, as a fast fix
Last edited by Shiroe; 06-29-2018 at 06:02 AM.


Well was thinking as an alternative to the Mp fix if they decide that they will never fix it ofc

For role actions, all I want is for square to fix friggin manashift. It's shit compared to refresh. Rest of caster role actions are fine.
it would probably not be much of an increase, .. but I dont ever expect Blm (or Sam) to ever have so much dps, that it would get them real spots in the "meta'
but that increase was kind of the minimum SE should have done . and could help / fix blm atm
bumping F4 up to 300 (or 320) will never happen, .. but bumping up B4 to 280 might fix the B4 rota .. and the flare bump to 280 helps blm atleast get back near the aoe throne a bit, .. with its long aoe pre-cast rota only fair (and some even use flare in SP rotas when tripple is up)
it would have made blm overall better, fixing it like this should have been have been done from the start, when SE gave F4 280 .. and now SE could probably fix it like this finally (B4 & flare 280 too), without thinking to much about it ("is it too much, will it shake the overall balance, will fights end too fast etc.")
Last edited by Shiroe; 07-03-2018 at 06:13 AM.


This is a BLM Utility Request thread but most of these suggestions are to boost BLM potency and DPS (which is already very nearly the best).
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