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Thread: Tank Stance

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  1. #1
    Player RiyahArp's Avatar
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    Oct 2017
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    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by HyoMinPark View Post
    As for Cleric Stance, well considering they made healer DPS even easier with Stormblood (no need for stance-dancing; all healer damage scales off of MND now), they already realize that this is a playstyle a lot of players enjoy (which is why they removed it, aside from just making it easier overall).
    I'm not sure enjoy is the right word. It's more the battle system for healers is so anemic you need dps for filler than anything. I like healing more outside of normal pve, like eureka or pvp, because the speed of the damage eliminates all the filler dpsing. Spamming stone IV isn't fun gameplay.
    (2)

  2. #2
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
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    Lavender Beds, Ward 13, Plot 41
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    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by RiyahArp View Post
    I'm not sure enjoy is the right word. It's more the battle system for healers is so anemic you need dps for filler than anything. I like healing more outside of normal pve, like eureka or pvp, because the speed of the damage eliminates all the filler dpsing. Spamming stone IV isn't fun gameplay.
    I’d rather spam Stone IV than be force to stand and wait around for people to take damage, to be quite frank. There’s also more to WHM than just that—you still have DoTs to manage, and the ever-lovely skill Assize to use off-cooldown (unless you’re saving it for an incoming raid-wide damage). Yoshida also explained that the reasoning for removing Cleric Stance/scaling healer DPS off of Mind was because he was aware that people enjoy that gameplay, and wanted to make it simpler (since Cleric Stance was notorious for being over-sensitive to double tapping, and it locked you into it for 5 full seconds). Those were his words, not mine.

    Most of the healers that DPS will tell you they do so because standing around and waiting for incoming damage is boring gameplay, and that they actually enjoy contributing to the party in another meaningful way. You’ve read the healer DPS debates. Sure some do to conform to some META, but a lot do because they enjoy it/want to. You’re again applying your definition of “fun” or “interesting” gameplay to everyone—what’s fun (or not fun) for you doesn’t apply to others. Same for what is fun (or not fun) for me. But I’m going off of what countless other healers have said in the myriad of healer DPS debates this forum has seen.

    But this thread isn’t about that; it’s about a supposed bad tank who, while he may or may not have actually been bad, was not wrong when he said enmity management is also the responsibility of DPS jobs. Use Diversion. Use Tactician.
    (5)
    Last edited by HyoMinPark; 06-14-2018 at 12:42 PM.
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