Quote Originally Posted by RiyahArp View Post
..your healer doesn't have diversion, they have a tool that refreshes their MP, which they use to offset the expensive cost of aoe dps. if you force me to use it on pull, thats a waste and reduces my dps overall. Using tactician or diversion on pull is a waste cause you need it for bursts, and tactician is clumsy as hell...its prime purpose again is to offset the tp cost of aoe dps. I mean just click tank on while you run, you aren't dpsing the mobs any while you do it. Click it off while at the end of the pull, thats ok, but ugh, i might want to benison or tetra you during a long pull, and no tank stance can mean it comes back to me.
You can use tactician in big pulls, when I'm on Samurai or Dragoon, it sucks when it's not used because AoE abilities use a lot of TP. On those melee jobs, the last place I'd need tactician is on a boss as the bosses just don't last long enough for it to become an issue.

A healer isn't going to pull threat in a big pull unless they're severely overhealing it. I've done Lightspeed + Gravity with an enhanced Balance on myself in a dungeon with a friend tanking the way I described. I didn't pull enmity (Because, again, Overpower, Flash, and Abyssal Drain + DA Dark Passenger all exist). By the end of a large pull, I normally Lucid as a healer since I ran myself low on MP just doing AoE (and yes, everyone is alive and well). And if you're using Holy on the two mobs way in the back... why on earth? (A benison isn't pulling enmity, btw. Nor is tetra if it's used correctly and not severely overhealing the target. I'll click off a regen).

The primary offenders of pulling enmity in large pulls will usually be: Summoners, Black Mages and Samurai (Sometimes Monks and Dragoons), but they all have access to Diversion and it's not an issue when it's employed. And if it becomes an issue later, it's primarily just "I didn't DA DP yet" and doing so fixes it. Or, if they're getting close and I'm on WAR or PLD: Flash/Overpower fixes the issue. DRK can just abyssal spam and it's never an issue.

Fact is, aside from initial threat generation, you don't need your tank stance and if you're sitting in it the whole time you lose out on a lot of resources that can be used to deal more damage and utilized to generate enmity (Abyssal isn't free, after all, but Bloodweapon + Quietus makes you able to spam it to your heart's content).

If anything, I use my tank stance for mitigation and not enmity. Only time I use it for enmity is just... hitting something for the first time, and then turning it off so I can go into generating resources I need for every other button.