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Thread: Tank Stance

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  1. #10
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by RiyahArp View Post
    The tanks were never meant to leave tank stance, I think. That is unless the were the second tank in an 8 man.
    That's not really accurate.

    I tank large trash pulls in Hells Lid, Swallow's and Fractal without tank stance on aside from an initial enmity AoE. Never had an issue with it. If one mob gets out, DA Plunge, or unmend is normally plenty to get it back quickly.

    I also tank the bosses without a tank stance on aside from my initial opener. Extremely rare I run into an issue with that.

    If the party is using their buttons correctly and the healer isn't overhealing by a ridiculous amount, it'll be fine. If not, then I'll do 1 - 2 power slash combos with DA. If they still manage to rip it off me, and I'm reasonably close if not ahead in damage output, then... they are summarily sacrificed.

    It does change some if the tank is outgeared by a lot, but then the tank just adjusts to it.

    Also, out of tank stance:

    - WAR receives their highest burst window (IR > Fell Cleave) as one big thing.
    - DRK receives usage of Blood Weapon (Haste + Extra MP Regen) and can use it in conjunction with Delirium.
    - PLD I don't know, they auto attack more and don't have to lose multiple GCDs swapping stances. I'm sure there's something else I'm just forgetting about them in particular.
    - Plus, now they all do more damage output by 20 percent. (Okay, PLD's Shield Oath flat reduces damage by 15% because they had to use a different number)
    (1)
    Last edited by Alaray; 06-14-2018 at 08:22 AM.