

I mean say what you will but having to worry about cooldowns and having an actual rotation (even if it's rather simple compared to some DPS) is a lot more than sitting around with a permanent Rampart pressing 3 buttons all day.
If the tank really didn't bother with tank stance, then that's not the stances fault it's the tanks fault, WAR has a super easy time getting initial aggro on bosses, especially with shade walker/everyone using diversion. No reason to ruin tanks because some of them can't be bothered to to do their jobs, or can't adjust to do their jobs. But on the flip side, seriously don't disregard your aggro management skills, there's no downside to using them. If you have a proper tank that gets good opening aggro on a boss then you're just as much responsible for your aggro as they are.
Last edited by Bellsong; 06-14-2018 at 07:55 AM.


If no one in the party was using their enmity tools properly, then I'd say there is equal blame on all fronts. The tank could've adjusted for the rest of the party as easily as the rest of the party could've adjusted for the tank.
With that being said, inept play is not a reason to nerftankDPS stance on tanks. [edit] Used wrong word here. O.Ops.
Last edited by Ghishlain; 06-14-2018 at 08:08 AM.

Specifically related to Doma Castle, WAR doesn't have it's full 70 kit yet that allows them to play comfortably w/o tank stance when pulling a single target. So sure, he should've dropped a single enmity combo w/ Defiance + Deliverance.
Regarding your second comment about removing "DPS" stance for group content, enmity is a group effort. Do you think SE gave mages Lucid Dreaming, DPS Diversion, and Tanks Shirk for giggles? Enmity is a group effort after the initial aggro. Keep your tank stance on during 8 man content and you're just not playing optimally. It isn't about "worrying about DPS".
Last edited by Jekyll; 06-14-2018 at 08:01 AM.
No.
A tank job is to generate the initial aggro and then swap to DPS. They have abilities to pass their aggro on to you, they're free, use them. I suggest losing your ego and learning to play. Healers lost their DPS stance because they caused quite a few issues with balance, tanks don't cause this issue. The only issue exists when bad DPS players are in the party that refuse to use enmity skills even though they are entirely free. I play WHM, DRK, NIN, and currently PLD. They are all either 70 or very very close to 70.
Healers: If you constantly take aggro from tanks, stop spam healing the tank and spamming AoE heals, you're overhealing, stop, use that time to DPS.
Tanks: Take initial aggro, settle it, swap to DPS, proceed to deal damage.
DPS: Deal damage, use your free enmity skills for easier enmity management so you can kill faster. Less time the tank has to worry about enmity, more time to kill, and yes, this is part of your job.
I guess that you never played a MMO before like most of the FF XIV/FFXI players .That's the reason why people like you ask so much obvious questions. Go on Wow forum and talk for the tanks to not dps and you will see what happen. If he isn't holding aggro maybe was his fault but who knows? You know if you are a dps that hit before the tank use aggro skills you are also a bad deep right? And how about the dps pulling before the tank? All MMO/RPG is the same. The good tank is the one who tank and dps, the good healer is the one who heal and dps, the good dps is the one who dps and use the support skills!
Hi
The tanks were never meant to leave tank stance, I think. That is unless the were the second tank in an 8 man. The problem is that people stayed in dps stance due to damage being weak, and heals being powerful enough to compensate for it. Through HW it was pretty decent but now we are nearing high ilvl 70 you see that tanks aren't able to keep enmity enough in dps stance, which is why we have diversion and shirtk to make enmity holding nearly braindead.
And if you are in dps stance, its your responsibility first and all to be sure you are doing enough enmity combos to top the list. You also need to know when DPS stance wont work, like pulling huge pulls in df with it, with an lower geared or inexperienced healer.
Last edited by RiyahArp; 06-14-2018 at 08:13 AM.
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