I enjoy it too, especially after the last batch of QOL updates. Bosses are actually doing all their moves (The Serket fight is fun!) and I can see almost everyone now. The biggest thing needed is an eLev sync, with the ability to sync the party down to the lowest players level I feel more options for leveling will reopen. I like the Challenge logs too, its a nice way to add quest type exp without the beat-you-over-the-head markers.

I was really curious to see if Pagos will still require you to go back to Anemos, that would help keep the content lively. Either way, since they released Eureka, I hardly touch roulette's unless my FC mates need help leveling.

I get why some people dont like it and thats fine, its designed to appeal to a particular crowd and i think it succeeds quite well at it. Its not FFXI 2.0 but I think it is the closest we will come in the framework of FFXIV. My only regret with this is this wasnt the open world model from the launch of FFXIV 2.0.