Mind giving any more concrete examples? At a glance, I'm inclined to agree, and yet we could be imagining polar opposites given the ambiguity of that description.What I would like to see moving forward, is a narrower scope in the way to types of content, but significantly more depth and longevity of the types they are creating. If you are developing an MMO with an update schedule of 3-4 months rewards should take roughly that long to achieve... Eureka took 2-3 weeks to get all weapons.
Last edited by Shurrikhan; 06-26-2018 at 09:09 PM.
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