Results 1 to 10 of 346

Hybrid View

  1. #1
    Player
    GrumbleBeard's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    299
    Character
    Severa Nanase
    World
    Jenova
    Main Class
    Sage Lv 90
    Quote Originally Posted by Dyvid View Post
    They would be better off doing polls like in 1.0 for player feedback on future content. They also need to try something new with 5.0 like added Full party dungeons to change things up.
    I think these are great suggestions. As far as content for larger parties I don't even think it would be difficult for them to implement. I would even be for a system where you could do existing content with larger parties and the difficulty would scale with it.
    (3)

  2. #2
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by GrumbleBeard View Post
    I think these are great suggestions. As far as content for larger parties I don't even think it would be difficult for them to implement. I would even be for a system where you could do existing content with larger parties and the difficulty would scale with it.
    These would be good steps, I second that. I also think it'd be great to see - which is implied but not explicitly stated here - the flexibility to run content without having exact numbers of people. Part of what made FFXI's content so flexible is that you didn't need to have exactly 6 people in a party, exactly 18 people in an Alliance, exactly X healers, Y tanks, Z damage-dealers. I don't think it's any surprise that Palace of the Dead was the most successful content off-shoot that SE designed: it features precisely this flexibility. It would be fantastic if this flexibility could extended to other areas of the game. I particularly think that it would be a boon for statics, because it would reduce the difficulties associated with a member not show up occasionally.
    (0)