Can't really comment on PvP either, I only know what little I know from some pvpers, just saying that I do believe that some parts of the game are kinda of a waste but I don't really like to do denounce them as such since the lack of mine enjoyment doesn't mean that they shouldn't exist.

However I do reckon that Yoshida does have said that he designed the game to be enjoyed in burst and as I said Earlier I think this is a company direction and not just him, he cited words for words the same explanation the guys in charge in 1.0 had for the fatigue system when talking about game content. this to me says that SE is concerned in ppl overplaying their games.

Perphas this is because of what happened with Pandemonium warden or AB in the past but I honestly can't say for sure, however that does explain why they keep developing content in this way and why they are dodgy on those questions.