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  1. #251
    Player
    Alleo's Avatar
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    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    @Vhailor: You do have a point, even though I have a hard time believing that someone that plays games for fun or is a fan of something can truly be 100% objective. I am not saying that one cant see the faults of a system (like you pointed out with the exp ratio) and imo its probably easier with something like a movie but a game?

    For example if you hate plattformers and yet you have to review one. Can one be truly objective in it? Isnt there always a part that will influence this? In the end I believe that fun alone is not good but still something that SE can use for future content.

    If someone posted that they found Eureka fun, then for us this is not really a deep look at it but SE can say that this person liked the way it was done. So if more people are of this opinion they know that their content works because people find everything as fun. If someone writes that they dont like the content itself but found it at least fun with friends, then SE can take from it that some people will do content that they dont like if they can do it with their friends. If someone writes that they did not find it fun because of x then SE might know that x might not be the way to go and can conclude what the people might like instead. All of this was founded on the feeling of fun with the input of why its fun or why its not.

    About Eureka and its content: Well in a recent interview they said that they have forseen that people might react that way (Fate trains) and even just wait in town for a spawn, so can it be really objective broken if they have forseen it and are fine with that? I do agree though that bugs exists and those might count into buggy content.

    But yeah maybe we are talking about the same thing in a different way. In the end its important to ask if they take our feedback into mind and listen because we players are the most important part in this (without us they could not produce the game further) and for me it feels like they dont often listen that good. I mean otherwise I just question why we have something like Diadem 2.0 if they did..
    (1)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  2. #252
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    Of course the Devs are out of touch with the game, just look at some of the things they've implemented just recently and other things throughout this expansion like Bard performance actions (who even wanted this? 0.o ) greed only alliance loot, duty recorder (has this even been used one time by anybody?) and the entire loot system for the 8man raids both nm and savage.

    ...i mean do we even need go bring up Lords of Verminion or Diadem (TWICE!)?
    (4)

  3. #253
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Their existance is not really a problem, but how they were implemented is. Duty recorder could've been very good for analyzing fights, but for reasons they only know it's bogged down by stupid restrictions. as for Bard performance, well I don't have it unlocked I only know that 4.2 ruined the sounds till 4.3, but ehi some ppl don't have barbershop unlocked either I don't think they are asking why SE wasted time on that either.

    So long that additions to the game are made well I don't really see a problem with their existance.
    (1)

  4. #254
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Remedi View Post
    Their existance is not really a problem, but how they were implemented is. Duty recorder could've been very good for analyzing fights, but for reasons they only know it's bogged down by stupid restrictions. as for Bard performance, well I don't have it unlocked I only know that 4.2 ruined the sounds till 4.3, but ehi some ppl don't have barbershop unlocked either I don't think they are asking why SE wasted time on that either.

    So long that additions to the game are made well I don't really see a problem with their existance.
    I've come across plenty of people who think the devs are wasting resources developing systems like perform. It wouldn't be an issue if we were getting content with longevity.... but our devs seem to think continually making new content with a lifespan of 3 months is a good idea. They continually say they are under staffed, yet they choose an inefficient method of content creation.
    (3)

  5. #255
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ayer2015 View Post
    I've come across plenty of people who think the devs are wasting resources developing systems like perform. It wouldn't be an issue if we were getting content with longevity.... but our devs seem to think continually making new content with a lifespan of 3 months is a good idea. They continually say they are under staffed, yet they choose an inefficient method of content creation.
    Let's be fair here. The people who design and implement battle content are not the same people who designed and implemented perform, lord of vermillion, so the glamour stuff.

    Their battle content team is severely understaffed. That is the issue they have, they are having trouble finding people to fill that team specifically.
    (1)

  6. #256
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Let's be fair here. The people who design and implement battle content are not the same people who designed and implemented perform, lord of vermillion, so the glamour stuff.

    Their battle content team is severely understaffed. That is the issue they have, they are having trouble finding people to fill that team specifically.
    You don't think those people could have been tasked to create better content? There is too much fluf in this game.... and we keep getting more.
    (1)

  7. #257
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ayer2015 View Post
    You don't think those people could have been tasked to create better content? There is too much fluf in this game.... and we keep getting more.
    There are a lot of people who like perform. Just because you don't doesn't mean it shouldn't exist.

    What content do you want? Do you do all of savage and the extremes?
    (3)

  8. #258
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    There are a lot of people who like perform. Just because you don't doesn't mean it shouldn't exist.
    I think having content that keeps people playing is more important.
    (5)

  9. #259
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ayer2015 View Post
    I think having content that keeps people playing is more important.
    Do you mean content that's fun or content that forces people to play to stay caught up.
    Content that keeps people playing could mean low drop rates and rng.

    Have to be careful with what you ask for . And fun is subjective. I enjoyed Eureka. I also thought the original diadem wasn't that bad, they just needed to tweak it a bit

    I think people also misunderstand the fate system, but that ship has long sailed.
    (4)
    Last edited by Valkyrie_Lenneth; 06-25-2018 at 12:52 AM.

  10. #260
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Do you mean content that's fun or content that forces people to play to stay caught up.
    Content that keeps people playing could mean low drop rates and rng.

    Have to be careful with what you ask for . And fun is subjective. I enjoyed Eureka. I also thought the original diadem wasn't that bad, they just needed to tweak it a bit

    I think people also misunderstand the fate system, but that ship has long sailed.
    What I would like to see moving forward, is a narrower scope in the way to types of content, but significantly more depth and longevity of the types they are creating. If you are developing an MMO with an update schedule of 3-4 months rewards should take roughly that long to achieve... Eureka took 2-3 weeks to get all weapons.
    (2)

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