Quote Originally Posted by Riardon View Post
The crap coded base of the game that prevents those QoL advancements is the same reason we can't have cooler content like more dynamic dungeons and fort-sieges type of content.
I'm with this guy. It's all well and good if you wanna add a new wing and a greenhouse to your fancy mansion, maybe install a pool for those hot summer days. But it's all meaningless if the mansion's foundation is cracked, the wooden framework is rotten, and there's a bat colony in the attic. In my opinion, the devs should focus on stabilizing the foundation of the game before piling more stuff on it. Ultimately it's in their best interests, yet they seem either unwilling or unable to do so.