Quote Originally Posted by Ayer2015 View Post
What I would like to see moving forward, is a narrower scope in the way to types of content, but significantly more depth and longevity of the types they are creating. If you are developing an MMO with an update schedule of 3-4 months rewards should take roughly that long to achieve... Eureka took 2-3 weeks to get all weapons.
That would basically mean making everything incredibly difficult, incredibly grindy, or incredibly rng.

Can you imagine trying to get a piece of gear from content, only for it to have a drop rate of a mount from a newly released primal?

I don't see any other way to make something last 3-4 months entirely. That is just unrealistic expectations.