Quote Originally Posted by Remedi View Post
False
https://www.reddit.com/r/ffxiv/comme...ges_over_time/

The team size has been constant in it's size, the amount of battle devs have been always low and only with SB they've been able to expand it to alllow them do things like the extra savage boss and Ultimate

Also I remember hearing that FFXIV is the biggest team working at SE but I wasn't able to find that quote so don't quote on me for that
Very good point. Also, again, it cannot be said enough: the XIV dev team is shooting itself in the foot by creating throwaway content.

It's bone-headed stupidity to design content, and then relegate it to the trash (err.... Roulette*) heap after six months. It massively increases pressure on the development team to churn out content rapidly, because the core available content isn't augmented by what you're developing - it's almost entirely replaced. This argument is even more critical if there is a shortage of experienced developers on Yoshi-P's team. They're making some really bad decisions.