Quote Originally Posted by Jonnycbad View Post
I get that it's free damage. But it's only 80 potency. Look at other melee DPS oGCDs.
Spineshatter Dive/Jump/Mirage Dive/Forbidden Chakra/Elixir Field/ etc. 80 potency is crap. Why not make it 150 potency or 210 potency etc. 80 is just...why?
That's still a Spinning Edge per minute. And as its main purpose for being in your toolkit is the silence, consider how much more potency you'd be losing by delaying it if it actually had 200 potency or so. At that point you'd rather force a Ranged to take a silence or the like, bloating their rotation, and taking away from Ninja's long-time supportive saboteur theme. It's free damage, and it can amount to half a percent or so over a whole fight, but it also means your party has a silence nearly on demand, if you know what you're doing, without any cost to better Role Actions.

Quote Originally Posted by Tex_Mex View Post
It's actually even closer than that, since Fuma Shuriken is also slashing damage, so it is buffed by the slashing debuff as well. I'm not sure if these buffs are additive or multiplicative, so I will show both calculations below to get the actual potency

Additive: (10% slashing + 20% physical = 30% total) => 240 x 1.3 = 312 potency
Multiplicative: (1.1 slashing x 1.2 physical = 1.32) => 240 x 1.32 = 316.8 potency

That combination of buffs, combined with the GCD clipping from Raiton does absolutely result in Raiton being a loss in most DPS situations. But if this were changed so that Raiton was buffed by the Dripping Blades Trait, then:

Raiton: 360 x 1.2 = 432 potency

This change would easily make Raiton the superior choice, thus rewarding the more difficult mudra and making more sense.
My only issue with the way the two work is simply that Dripping Blades clearly does not say "physical damage" on its toolkit. It says "Actions". Everything you can do is an action: every weaponskill, every spell, every ability, and even all things which are none of those three. If Sprint dealt damage, it would be affected, according to that toolkit.

What I actually like about the Raiton/Fuma apparent inequality:
  • In typical rotation, a tick of Shadowfang will always go to waste. This isn't avoidable except through planned compromising clipping until extremely high Skill Speeds which are simply not viable for Ninja due to the way Skill Speed works (since it has no animation time scaling and no oGCD damage bonus). This means that there are certain amounts of clipping permissible both on the basis of each rotational string (timing to Shadow Fang) and in macrorotation (timing to Duality and TCJ).
  • Of the two, only Raiton can reset Shukuchi, so if you need the teleport coming up, you're going to have to make that ~.33-second clip (from minimum SkS to max out TA).