Results 1 to 10 of 67

Hybrid View

  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Exactly. If they eliminated the cumbersomeness of button bloat, we could have more interesting job gauge interactions and more abilities instead of it being focused heavily around combos. Then they could bring back single GCD DoTs like Phlebotomize and Scourge.
    (0)

  2. #2
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jonnycbad View Post
    Exactly. If they eliminated the cumbersomeness of button bloat, we could have more interesting job gauge interactions and more abilities instead of it being focused heavily around combos. Then they could bring back single GCD DoTs like Phlebotomize and Scourge.
    I think this argument comes more from console players who have very limited numbers of buttons to be able to use. I use a razer Naga, so I literally can put 30+ buttons onto my mouse alone (factoring in shift+keys) and then I still have room on my keyboard for even more if I want them. Maybe adding an option for console players to reduce those buttons would be an alright addition, but I would prefer it to be an option and not a complete change. I strongly feel that this game is too easy already and actually do like the additional challenge that comes from having so many keybinds. It is worth noting though, that I have been an MMO player for a very long time, so I don't have any issue with lots of keybinds, but I can see how it would be annoying if you were playing on console with a controller.
    (0)