Quote Originally Posted by Jonnycbad View Post
Why.are.people.so.against.this?
It's unfortunately a common misconception in games that clunkiness or inconvenience equals difficulty and skill. It holds games back, because as you've pointed out instead of the complexity being in the encounter, timing and lining up abilities and knowing the mechanics and depths of your class, it's in adapting to clunky things like tons of unnecessary buttons and animation locks while we grind out a dull 1-2-3-1-2-3-1-2-4-1-2-3.

Jobs are easy because of clinging to outdated things like this instead of evolving and streamlining.