Quote Originally Posted by Dualgunner View Post


Here's an image worth a look, and it's something I agree with as far as the extent of a RDM "buff". And it's even something Jump said. Something like a cooldown to align better with raid buffs would also raise the skill ceiling.
And I agree with that (and I talk in that discord regularly and have mentioned it there as well). But it shouldn't get any changes BEYOND that. As he said, it only falls behind when you actually begin to optimize your game play heavily (which most players/groups don't do), therefore it's an issue that only few people would have to begin with and even fewer think SE should just throw buffs at the class to compensate for it without understanding the true effect that could have. Notice where he said "if they just buffed RDM's damage, it would be completely broken in prog", that would ALSO be a balance issue and yet people are ignoring that because "well I want my class to be favored"