And none of that matters "equally" for all players. Healers and Tank pushing as much damage as humanly possible literally only matters if you're trying to optimize your clears to the point of speedrunning. That doesn't apply for the majority.This is a game where healer and tank optimization means pushing as much damage out of them as possible. This is a game where the common meme is that healers and tanks are just blue and green DPS. This is a game where among healers, damage disparity is one of the biggest debates between them, because healing is so stupidly powerful in the game that even in the most taxing of situations you'll still have space to do more damage.
Yes, the community is fixated on damage output. The whole game is, too.
Last edited by xxPheNoMeNa; 06-25-2018 at 11:10 AM.
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