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  1. #1
    Player
    xxPheNoMeNa's Avatar
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    Apr 2016
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    61
    Character
    Elevation Xx
    World
    Faerie
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Capn_Goggles View Post
    Red Mage is useful in progression, but becomes entirely useless outside of it because its one piece of utility serves no purpose and it offers nothing outside of that.
    Useless for what though? Speedrunning? Sure it's not useful there because that dps disparity actually matters. But it's still a dps class that can still compete with other dps classes (non casters) in terms of personal damage and it has embolden which averages out to nearly 6% over its duration (actually in a way it can be argued to be "stronger" due to how it's diminishing effect works, as you'd be aligning the majority of your burst damage during it's 10%/8%/6% windows). I know it only affects physical damage to the rest of the party, but optimal raid comps are mostly physical anyways so you still get good value out of it if you align it properly

    This perception of RDM being "useless" is just weird. And frankly, even if they did buff the class, unless it does become meta people will continue to have this perception of RDM only being a prog job
    (0)
    Last edited by xxPheNoMeNa; 06-25-2018 at 06:29 AM.

  2. #2
    Player
    Capn_Goggles's Avatar
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    Jul 2017
    Posts
    175
    Character
    Yuri Goggles
    World
    Ultros
    Main Class
    Botanist Lv 80
    Quote Originally Posted by xxPheNoMeNa View Post
    This perception of RDM being "useless" is just weird. And frankly, even if they did buff the class, unless it does become meta people will continue to have this perception of RDM only being a prog job
    Of course people will still have the perception of it being a prog job, the important thing is that it would be a perception rather than something enforced by the actual job design, and part of that involves giving Red Mage something to offer that isn't spamming resurrection spells. Embolden is a complete joke, and the reason I didn't include it in the discussion is because it provides such a minimal increase in rdps even when used to its absolute best effect.
    (2)

  3. #3
    Player
    xxPheNoMeNa's Avatar
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    Apr 2016
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    61
    Character
    Elevation Xx
    World
    Faerie
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Capn_Goggles View Post
    Of course people will still have the perception of it being a prog job, the important thing is that it would be a perception rather than something enforced by the actual job design, and part of that involves giving Red Mage something to offer that isn't spamming resurrection spells. .
    It's only a perception now. This isn't gordias, content is not tuned to the point where your composition REALLY matters. Any reason why RDM is not played right now is that perception. And buffing the class will honestly not change that, it will just "enforce" that RDM is THE class to take for prog because it will be even better and then will be disregarded afterwards because everyone circle jerks our speedrun meta.


    Quote Originally Posted by Capn_Goggles View Post
    Embolden is a complete joke, and the reason I didn't include it in the discussion is because it provides such a minimal increase in rdps even when used to its absolute best effect
    Embolden is easily 400-500 rDPS with proper alignment, which is comparable to pretty much every individual raid buff in the game aside from Trick Attack or the rng of Balance cards. Hypercharge, Brotherhood, Chain Strategem, Battle Litany, etc., Embolden offers about the same (or close to) rDPS as any one of these buffs. In what world is that a "complete joke"?
    (0)
    Last edited by xxPheNoMeNa; 06-25-2018 at 08:01 AM.

  4. #4
    Player
    Wilbow's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    46
    Character
    Wolff Umbra
    World
    Leviathan
    Main Class
    White Mage Lv 70
    Quote Originally Posted by xxPheNoMeNa View Post
    Embolden is easily 400-500 rDPS with proper alignment, which is comparable to pretty much every individual raid buff in the game aside from Trick Attack
    ...And THERE YOU GO. RDM does NIN level pDPS while providing considerably less rDPS (trick is 600 DPS unoptimized, up to 900 DPS optimized). Never mind that NIN can use its enmity reduction tools alongside shirk to squeeze out even more DPS from the tanks by making them avoid using their emnity combos and generally makes content much less stressful to deal with.

    I can do a similar analysis with BRD, or DRG, or MNK, or SMN, or BLK...

    But muh verraise, right?

    You're fighting a losing argument on this. The numbers aren't on your side. I'm sorry.
    (1)
    Last edited by Wilbow; 06-25-2018 at 09:09 AM.
    "Beware that, when fighting monsters, you yourself do not become a monster. For when you gaze long into the abyss, the abyss gazes also into you."
    - Friedrich Nietzsche

  5. #5
    Player
    xxPheNoMeNa's Avatar
    Join Date
    Apr 2016
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    61
    Character
    Elevation Xx
    World
    Faerie
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Wilbow View Post
    ...And THERE YOU GO. RDM does NIN level pDPS while providing considerably less rDPS (trick is 600 DPS unoptimized, up to 900 DPS optimized). Never mind that NIN can use its enmity reduction tools alongside shirk to squeeze out even more DPS from the tanks by making them avoid using their emnity combos and generally makes content much less stressful to deal with.

    But muh verraise, right?

    You can try to be cute and say "the numbers aren't on your side" but the problem here is those numbers don't matter to begin with (and I know what the numbers are for every class in this game). That DPS disparity literally means nothing because RDM is a niche DPS class with a quasi-healer element. You and the people arguing here just fail to see this. It's not really a losing argument when (what a news flash) RDM has still been unchanged for an entire year while these complaints have been ongoing for sometime. So when the next balance patch happens and RDM STILL doesn't see any changes, what will the argument be then?
    (0)
    Last edited by xxPheNoMeNa; 06-25-2018 at 09:36 AM.

  6. #6
    Player
    Wilbow's Avatar
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    Dec 2013
    Location
    Gridania
    Posts
    46
    Character
    Wolff Umbra
    World
    Leviathan
    Main Class
    White Mage Lv 70
    Quote Originally Posted by xxPheNoMeNa View Post
    So when the next balance patch happens and RDM STILL doesn't see any changes, what will the argument be then?
    The same as they were last patch? That tends to happen when you don't fix something.

    If you remember, RDM was one of the highest DPS a year ago. Most DPS have received noticeable buffs since then (practically all, really), and it's caused RDM to be shoved down to the bottom by proxy.

    The lack of DPS wasn't an issue before. Now it is.
    (2)
    Last edited by Wilbow; 06-25-2018 at 09:50 AM.
    "Beware that, when fighting monsters, you yourself do not become a monster. For when you gaze long into the abyss, the abyss gazes also into you."
    - Friedrich Nietzsche

  7. #7
    Player
    xxPheNoMeNa's Avatar
    Join Date
    Apr 2016
    Posts
    61
    Character
    Elevation Xx
    World
    Faerie
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Wilbow View Post
    The same as they were last patch? That tends to happen when you don't fix something.

    If you remember, RDM was one of the highest DPS a year ago. Most DPS have received noticeable buffs since then (practically all, really), and it's caused RDM to be shoved down to the bottom by proxy.

    The lack of DPS wasn't an issue before. Now it is.
    They were "higher" because other dps classes were undertuned and needed buffs. RDM was actually overpowered back then because of it too. And most of those dps changes occurred long ago, so this dps disparity has existed since at least the start of 4.1 (honestly even longer because DRG/MCH were already meta before that). So 9 months across two raid tiers AND two ultimate fights?

    I don't care if people think verraise isn't "useful" after prog (also a dumb argument. Unless your group is capable of one shotting every fight every single week without deaths, which I'm willing to bet isn't the case, then that raise is useful. Only a very small percentage of us speedrun, that's the only place where that raise is ACTUALLY useless), it should be among the bottom in dps when you can raise an entire party and brings essentially a cure 1 on demand.
    (0)

  8. #8
    Player
    Capn_Goggles's Avatar
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    Jul 2017
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    175
    Character
    Yuri Goggles
    World
    Ultros
    Main Class
    Botanist Lv 80
    Quote Originally Posted by xxPheNoMeNa View Post
    You can try to be cute and say "the numbers aren't on your side" but the problem here is those numbers don't matter to begin with.
    Oh, well there we have it I guess, the numbers don't matter. So it wouldn't matter if Black Mage did as much damage as Ninja and nothing else changed, right? Naturally, because DPS numbers don't matter, it wouldn't be a big deal if Dragoon could deal the exact same personal DPS as Samurai.

    Perhaps there's some sort of middle ground between 1% parsers and people who only log in to idle in Limsa where job balance can be important without necessarily requiring absolute parity.
    (3)

  9. #9
    Player
    xxPheNoMeNa's Avatar
    Join Date
    Apr 2016
    Posts
    61
    Character
    Elevation Xx
    World
    Faerie
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Capn_Goggles View Post
    Oh, well there we have it I guess, the numbers don't matter. So it wouldn't matter if Black Mage did as much damage as Ninja and nothing else changed, right? Naturally, because DPS numbers don't matter, it wouldn't be a big deal if Dragoon could deal the exact same personal DPS as Samurai.

    Perhaps there's some sort of middle ground between 1% parsers and people who only log in to idle in Limsa where job balance can be important without necessarily requiring absolute parity.

    DPS numbers matter relative to what else the class brings to a party. When it comes to RDM, no the numbers don't matter. It's utility is already too strong. It may be niche and situational "where" that strength shows, but when it does it's disgusting.
    (0)

  10. #10
    Player
    Kabooa's Avatar
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    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by xxPheNoMeNa View Post
    I know it only affects physical damage to the rest of the party, but optimal raid comps are mostly physical anyways so you still get good value out of it if you align it properly
    This is the part that gets me.

    It's a caster that you wouldn't want in magic based set ups if they ever existed since part of its damage is physical and it buffs Physical classes. By this same token, in strong physical set ups you still don't want it because there's better physical support / supported jobs as well.

    Verraise is a pretty awful string to dangle why. Why not make them desirable, both to play and team up with, on other merits?
    (3)

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