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  1. #10
    Player
    Wilbow's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    46
    Character
    Wolff Umbra
    World
    Leviathan
    Main Class
    White Mage Lv 70
    Quote Originally Posted by xxPheNoMeNa View Post
    Well this isn't gonna happen. A raid comp in this game is only 8 players, meaning a max of 8 classes. Some classes WILL be left out and considered "sub optimal". People need to understand and accept this. They also need to accept that the design direction SE took with RDM is WHY it's damage has to be balanced where it is, and why it will be viewed as a "lets just take this for progression" job. I also think the rebalancing of savage content is another reason why this is viewed as an issue. If we had Midas difficulty with savage where most players would still be progressing, we wouldn't be having this argument because RDM would be "useful" for a significant time.

    Regardless I still hold to the belief that if you're only doing savage content and you've been able to clear without any trouble, then why are you focused on how "useful" a dps kit is. Any class can clear savage content easily
    I can't even agree with a single sentence here.


    > A group limit of 8 doesn't mean only 8 jobs can be balanced at a time. If jobs have balanced pros and cons, then different comps will be equally viable for a raid. It may be that different jobs play better with certain other jobs by how they cover each other's weaknesses, and that's fine. This is just common sense, imo.

    > You can't sit there and say being good for progression only is okay when we have a handful of jobs that get to be good for prog and farm. It is especially apropos here considering that SMN was brought along just as much as RDM in Ultimate prog and will get to be considerably more useful in farm as well.

    > As for the rest...rebalancing of savage has nothing to do with this. People want to feel like they aren't holding their group back with their job, that they aren't being carried by default because of their job crystal. Whether the content is on prog or on farm, it doesn't matter. And yes, we've seen this before. AST in early HW and WHM in late HW both suffered the exact same issue as RDM now (maybe a little worse), despite the fact that savage got gradually easier to prog as HW went along. It changed nothing. Nobody wants a comparative liability, in prog OR farm.

    TL;DR: We don't have to accept imbalance as an inevitability and say nothing. If something is borked, it's better to point it out and hope they fix it rather than to say nothing and know that they won't.
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    Last edited by Wilbow; 06-25-2018 at 04:51 AM.