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  1. #11
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Megguido View Post
    You probably didn't play SMN enough then. SMN isn't extremely flexible. It is extremely mobile, yes, not flexible. Mess your DoTs timing, bahamut phase, aetherflow timing, and you wreck your entire rotation. Die at two dreadwyrm stack, and you lose two minutes of buildup. Two minutes. That's between 20 and 25% of the length of a fight. At any point of the fight, the SMN should either have aether stacks, aether trail or dreadwyrm stacks, lose any of those and you're f.cked.
    It's true they lose a huge ammount of dps from dying due to all the set up lost, but in prog the power of a raise still outweighs this imo to get further into the fight and accelerate the learning process. Their mobility also gives them more chances to not die, so the dying shouldn't become a huge issue for a smn.

    And I actually do a bit of smn and have been using it in UwU. It's really not that bad. Don't die (you're mobile enough to have no excuse to) don't let your pet get cleaved. Hold swift for raise. Push the buttons. Something like burning a cd in the wrong place and wasting it should be a mistake you only make once because you learned from it (for any job)

    Unless something changes, I'll probably prog o9-12s when it comes as smn because this job is just silly.
    (1)
    Last edited by Zerathor; 06-15-2018 at 09:56 PM.