Quote Originally Posted by Dualgunner View Post
To sort of shift gears a bit and bring Llugen's talking points up, I think at some point we need to let go of the idea of "selfish dps". This game rewards the utility dps with stacking buffs that give enormous output, and while it is nice to have a dps that can counter bad team play...ideally in high play (where things should be balanced) you won't have a bad team so that tool becomes irrelevant.

SAM and BLM need to offer something to the party beyond dps.
yeah their problem is not dps its the concept idea of raw-selfish playstyle and the fact se can't handle their idea in execution... same with rdm - a char who has massive advantages out of savage like eureka, potd or the upcoming HoH, "must" fall behind in savage if we talk about "cls-balance" and not just "savage-balance".