I think blackcat's app accounts for that
https://xivrdps.herokuapp.com/encoun...dCkybcY8NKx/19
That is pretty disgusting though.
Edit: nvm, you changed link
I think blackcat's app accounts for thatYour maths are off because you are not considering a very important detail: burst. It's not because you have 16% uptime on a 10% damage up buff that you will deal 1.6% more damage overall. I'll take WAR as an example. Their IR burst window lasts 10s every 90s, so it has 11% uptime. Though IR windows accounts for 30 to 40% of a WAR's total DPS which is far from the 11% uptime.
A competent team will synchronize their raid buffs so they can maximize their damage during those.
Anyway, you can find a NIN bringing more than 900 rDPS here for example. Lots of other teams doing speedkills reach similar amounts.
https://xivrdps.herokuapp.com/encoun...dCkybcY8NKx/19
That is pretty disgusting though.
Edit: nvm, you changed link
@Zerathor, Dualgunner I editted the link, failed miserably my copy/pasting.
Well timed raid buffs can be very powerful, but we're talking about the best players out there. I'm pretty sure that in a much less coordinated team (PU group, casual / midcore static ?), a BLM can bring as much damage as a NIN because lots of people don't actually know how to use raid buffs efficiently.
If you boost BLM's damage to be competitive with DRG, BRD or NIN raid+personnal DPS at the highest levels of play, it would be quite OP in a less optimized environment, because you wouldn't need your team to coordinate that much to deal stupidly high amounts of damage. That 900 rDPS trick attack seems OP because the whole team is maximizing their rotation around it. Take a random pick-up group, and TA will be a plain 1.6% rDPS boost.
EDIT (cause too slow):
People complaining that SMN > BLM can actually complain that SMN, BRD, NIN, MCH, DRG, MNK > BLMyou just don't get the point that complaining about smn won't solve blm endgame situation - no matter how hard u try or how personal u get. you can talk about flogs statistics and compare them to death for the next two weeks and it won't change anything
Last edited by Megguido; 06-14-2018 at 09:54 PM.
yeah and it took 2 major expansion and a complete redesign of smns-skillstructure to make him viable for raids at all – how can blm think minor pot buffs would change their problem? I just can't understand this hate and mimimi for no given reason... q.q@Zerathor, Dualgunner I editted the link, failed miserably my copy/pasting.
Well timed raid buffs can be very powerful, but we're talking about the best players out there. I'm pretty sure that in a much less coordinated team (PU group, casual / midcore static ?), a BLM can bring as much damage as a NIN because lots of people don't actually know how to use raid buffs efficiently.
If you boost BLM's damage to be competitive with DRG, BRD or NIN raid+personnal DPS at the highest levels of play, it would be quite OP in a less optimized environment, because you wouldn't need your team to coordinate that much to deal stupidly high amounts of damage.
People complaining that SMN > BLM can actually complain that SMN, BRD, NIN, MCH, DRG, MNK > BLM
Last edited by Neela; 06-14-2018 at 09:58 PM.
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