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  1. #11
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    I might be wrong, but I think you can turn off (or dim down) the animations of other characters through your uhm... graphic settings in game. Not sure if this would apply to LBs, though. I don't think I've ever noticed an RDM LB3, though. I think I recall BLM's and... BRD's and... that's about it... /very observant
    (0)

  2. 06-10-2018 04:36 PM

  3. #12
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by MOZZYSTAR View Post
    I might be wrong, but I think you can turn off (or dim down) the animations of other characters through your uhm... graphic settings in game. Not sure if this would apply to LBs, though.
    Not anymore. It used to.
    (1)
    With this character's death, the thread of prophecy remains intact.

  4. #13
    Player
    Neri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    Neridia Neririncia
    World
    Tonberry
    Main Class
    Dancer Lv 100
    Dragoon's LB when Famfrit was about to do his Tidal attack = ok, which direction should I run to, your chance of survival = 75% !
    (0)

  5. #14
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Would rather see them just bring back the option to tone down the animations for the LB3s like we used to be able to, than have RDM's adjusted. It's a really beautiful LB3 and provided it's timed right, usually isn't a huge danger to the raid for its usage.

    Also by no means is the only flashy and somewhat-blinding animation out there.
    (1)
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  6. #15
    Player
    Sekkei's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    243
    Character
    Athanasios Seiun
    World
    Excalibur
    Main Class
    Ninja Lv 70
    I for one would like to be able to see what the hell is going on when RDM lb is going on despite not being able to see anything when someone, or multiple someones, fire it off. When you're against Famfrit, which is a dodge heavy and aoe spam fight, and you can't see aoe circles all over the place because of a light show taking up the entirety of your screen, that's kinda bad lol
    (0)

  7. #16
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,519
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    The Healer Limit Break has often been called the Suicide Rez because once you cast it, the odds of you getting hit by a mechanic is very VERY high. Make sure that your co-healer is ready to bring you back up after you bring them back. I would love to have LB immunity for healers while casting, that way it wouldn't be suicide anymore.
    (0)

  8. 06-11-2018 06:55 AM

  9. #17
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,350
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I get blinded by the blm lb3 as well to be fair to rdm.
    (0)

  10. #18
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Driavna View Post
    Is the only one that totally blinds a melee character and also can blind the player itself. This is an example:



    Now imagine when three are timed in a row.
    I don't have to imagine it, seen it plenty of times in Rabanastre - as I said in one of my first posts in the thread.

    I still think the solution is just giving people an option to tone LB3 effects down the way we used to, than just completely dull RDM's LB3 animation. That way at least you aren't upsetting all the people who enjoy it, but are giving others the option to not die to the atomic bomb going off.

    Also agree to a slight damage immunity period when using a healer LB3. WHM's in particular really is a "suicide res" at the best of times.
    (1)
    Last edited by Kaoru_Nagisa; 06-11-2018 at 02:02 PM.
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  11. #19
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    Quote Originally Posted by ElHeggunte View Post
    Not anymore. It used to.
    Yeah, it really needs to become an option again then. I don't really understand why they changed it so LBs were no longer affected by this option (to tone down/turn off other players' animations).
    (0)

  12. 06-11-2018 03:19 PM

  13. #20
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by Driavna View Post
    Is the only one that totally blinds a melee character and also can blind the player itself. This is an example:



    Now imagine when three are timed in a row.
    The first tme I saw this I shouted in chat log.
    "Who threw this sh*t ? i can't see sh*t"
    (0)

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