i don't think so, if you could i think it would already be written in the materia descriptions. i could be wrong though.I've been wondering this as well..
Can we put materia into accessories? If so, what kinds?
It would be a bit strange to put a Dexterity IV Materia into a +Dex ring when the bonus of the ring might be less than that of the materia.
Personally, I hope that Materia is either not meldable to accessories or at least limited to chokers and bracelets
Dated Pearl Ring: Defense: +2, Magic Accuracy: +4I just used the Term you USED IN BOLD AND CAPS. You didnt say a single word on Stats, which we dont know. The only examples we know have lower Stats than our current Accessories or have additional Stats which wont be used really, since they dont do Shit. i.e. Enmity. ( There was a big Testing-Thread about it allready. ) So yeah.. the lowering of Slots + the lowering of the Stats, which is balancing, will give us more in the End.
New Pearl Ring: Magic Accuracy: +7, Magic Crit Rate: +7
That's lower? wow...
Dreadnought ~ http://dn.guildwork.com/
"If you want something, don't ask for it. Go out and win it, do that and you will succeed!"
This would mean that whatever weapon new classes and jobs that doesn't exist yet (much like Guns for Musketeer) would be listed on materia.
They can EASILY add accessories to materia listing.
But no man like, you just don't GET IT man. It's just so like, way above your way of thinking you'll just never GET IT. You know? Like all the enlightened here know the truth and us common folk are just too stupid to understand.
I just like the idea of left and right earring more than a pair. (or left and right wrists)
I can see that SE did this to make the accessories on a character appear "full"
But we all agree regardless of which slots are available the stats of the accessories will be balanced.
So if they got rid of wirsts it would be one less thing to develop and players would just mix and match rings/earrings/neck.
Or get rid of earrings.
The way I see it, it would be less impact on player's knowledge and categorizing(search) the items. With the way its proposed you'll need to search four categories earrings, neck, wrists, rings. Splitting the earrings and removing wrists give you the same slot amount but narrows the category to 3.
Not a game breaker, just an OPINION of how I'd like it to be. No need to rage over it.
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