

for the sake of inv space quality>quanity.I want the same amount like we have now. Its not that i cant deal with "less" Slots. The point is that we got promised a revamp of Stats and abolish of the Slotcost. That is what im waiting for since a long Time and not for Cutting My Fingerslots and Earslots. Whats that about?
If they want to remove something we dont need, then what about the Packslot? There are no Items you can actually put into it. So why keep that, but get rid of 4 Accessoryslots, when we actually could use it?
Its a Step backwards imo and we still dont get a Cape-Slot?! <_<
IF the Slosts got removed, then its actually the same as having 9 Slots + Slotcost. Just that some people wear 3 Rings, does not mean that you cant use the other Slots. I.E. 2 Lower tier Rings ( Cost: 3 ) + 2 Lower tier Earring ( Cost: 2 ), + Neck. That is 5, no? What we will have after Revamp: Changed/Lowered Stats and 5 Accessories. That is also 5, no?
We should have at least TWO Earrings.
So change Ears back to 2, add Cape ( DONT have to be visible ) and i would like it. Everything else is a Step backwards.



A reduction to 5 accessory slots (7 in the future) that can all be used is certainly an improvement over 9 slots where only 3-5 of them can be used.
The pairing of earrings and bracelets is a good idea as well. It saves a considerable inventory space when you are carrying gear for multiple classes. Quality > Quantity.
Last edited by Zantetsuken; 02-04-2012 at 12:14 AM.


not sure if you arguing a point with me so let me make my statement more clear. im glad well have less inv spaces with(hopfully)a better focus on stats quality.A reduction to 5 accessory slots (7 in the future) that can all be used is certainly an improvement over 9 slots where only 3-5 of them can be used.
The pairing of earrings and bracelets is a good idea as well. It saves a considerable inventory space when you are carrying gear for multiple classes. Quality > Quantity.
instead of having 4 rings with 5 strength id rather see 2 rings with 10 strength
You will still be getting your 2 rings with 5 strenght and added to that a wrist,necklace and earring with junk stats.
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Well with the new system you won't be able to pick your slots like you could with the old system. There will be just 5 slots. This means that you'll have less choices in picking stats, less customisation. And there is no difference inventory space, it remains the same if not worse compared to the old system.A reduction to 5 accessory slots (7 in the future) that can all be used is certainly an improvement over 9 slots where only 3-5 of them can be used.
The pairing of earrings and bracelets is a good idea as well. It saves a considerable inventory space when you are carrying gear for multiple classes. Quality > Quantity.
The only thing the new system offers more is graphical bling bling.
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Last edited by Nero; 02-04-2012 at 12:18 AM.
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