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  1. #21
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by ThugHunter View Post
    I don't know if i'm reading the post right, so maybe someone can enlighten me?



    Does that mean, by equipping 1 earring/wristlet, I get a pair of earrings/wristlets, or will I need a pair of earrings/wristlets in my Inventory. If its just 1 earring/wristlet required, will I benefit from double the stats, since it will look like i'm wearing a pair of earrings, or will it just be the stats from 1 earring?

    I only ask, because the example recipe change says "Bone Armilla" not a pair of Bone Armilla's
    I think it means you have 1 item in your ivn, 1 slot to put that item in. On your avatar both ears and wrists will show the equipped item. keeping it symmetrical I suppose.

    Except for the moonlet earring and the patriot wristlet, which will only be on one side.
    (5)
    Last edited by ChiefCurrahee; 02-03-2012 at 08:36 PM.

  2. #22
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    wonder if we can add materia on jewel as well ._.
    (0)

  3. #23
    Player
    Umisame's Avatar
    Join Date
    Mar 2011
    Posts
    70
    Character
    Umisame Makaiju
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Buttons View Post
    I'm ok with the changes. I just really hope they add a /display earring off command, as wearing earrings for stats will become the norm now and I really don't want my Lalafell to have gaudy gems dangling from his ears.
    So please consider adding a /display option for earrings SE.
    I like ur idea and i would add /display off rings
    (1)

  4. #24
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    A system I would have prefered to have seen implemented:

    1) Keep the current 9 slots / 12 slotcost system.

    2) Slotcosts don't increase for types of items.
    For example: a level 1 ring will have a slotcost of 3. A level 50 ring will still have a slotcost of 3.

    3) A better increase of stats of higher level item. You will always want a combination of higher level items over a combination of lower level items!

    4) HQ Items: slotcost -1.
    Combined with the previous ring example: a normal ring would have slotcost 3. A HQ ring would have slotcost 2.
    (1)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  5. #25
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KumaAkuma View Post
    A system I would have prefered to have seen implemented:

    1) Keep the current 9 slots / 12 slotcost system.

    2) Slotcosts don't increase for types of items.
    For example: a level 1 ring will have a slotcost of 3. A level 50 ring will still have a slotcost of 3.

    3) A better increase of stats of higher level item. You will always want a combination of higher level items over a combination of lower level items!

    4) HQ Items: slotcost -1.
    Combined with the previous ring example: a normal ring would have slotcost 3. A HQ ring would have slotcost 2.
    With your idea you couldn't possibly use 9 slots anyway so whats the big deal? even with a 2 slot cost on everything you could only use 6.

    This is a good change 5 slots is realistic enough for me I hate characters who look blinged up to the eyeballs
    (3)

  6. #26
    Player
    Magnesium02's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    1,936
    Character
    Rogue Muse
    World
    Tonberry
    Main Class
    Paladin Lv 96
    Prices of Pearl and Black Pearl rings in Market Wards have dropped already

    I think I shall be saving my gemstones til post 1.21 to make the new items
    (2)

  7. #27
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Fear View Post
    With your idea you couldn't possibly use 9 slots anyway so whats the big deal? even with a 2 slot cost on everything you could only use 6.

    This is a good change 5 slots is realistic enough for me I hate characters who look blinged up to the eyeballs
    The point was never to fill up all the slots. The point was to be able to pick the items and stats which you personally want. That whole freedom is will be gone.

    Besides you missread their concept. There is a lowering in slots but the amount of bling bling is increased to max setting.
    (1)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  8. #28
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    This thing really isnt worth arguing about, i guess ppl really do whines for the sake of it. This doesnt really change anything gameplay wise really..
    (2)

  9. #29
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    At the examples, it looks like each slot is getting a stat benefit of 50 to 100% more.
    Edit: it's clear some level of dyslexia affected my table reading skillz. The word Defense changed into Enmity after I blinked my eyes. I wonder what else I'm misreading?

    Should that hold true throughout, we still have the statistical benefit, save on inventory space, and can wear more.

    Would also like a /display bling off.

    I'm sure there are some guys out there that want the benefit of earrings, but can't handle the fabulousness of their Jem transformation sparkle.
    (2)
    Last edited by Fiosha_Maureiba; 02-03-2012 at 09:52 PM.

  10. #30
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Finally. Slot cost was another stupid tanaka's evil thing along with fatigue, stamine, random exp, etc.
    (0)

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