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  1. #1
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    I want the same amount like we have now. Its not that i cant deal with "less" Slots. The point is that we got promised a revamp of Stats and abolish of the Slotcost. That is what im waiting for since a long Time and not for Cutting My Fingerslots and Earslots. Whats that about?

    If they want to remove something we dont need, then what about the Packslot? There are no Items you can actually put into it. So why keep that, but get rid of 4 Accessoryslots, when we actually could use it?

    Its a Step backwards imo and we still dont get a Cape-Slot?! <_<

    IF the Slosts got removed, then its actually the same as having 9 Slots + Slotcost. Just that some people wear 3 Rings, does not mean that you cant use the other Slots. I.E. 2 Lower tier Rings ( Cost: 3 ) + 2 Lower tier Earring ( Cost: 2 ), + Neck. That is 5, no? What we will have after Revamp: Changed/Lowered Stats and 5 Accessories. That is also 5, no?

    We should have at least TWO Earrings.

    So change Ears back to 2, add Cape ( DONT have to be visible ) and i would like it. Everything else is a Step backwards.
    (3)

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Nero View Post
    I want the same amount like we have now. Its not that i cant deal with "less" Slots. The point is that we got promised a revamp of Stats and abolish of the Slotcost. That is what im waiting for since a long Time and not for Cutting My Fingerslots and Earslots. Whats that about?

    If they want to remove something we dont need, then what about the Packslot? There are no Items you can actually put into it. So why keep that, but get rid of 4 Accessoryslots, when we actually could use it?

    Its a Step backwards imo and we still dont get a Cape-Slot?! <_<

    IF the Slosts got removed, then its actually the same as having 9 Slots + Slotcost. Just that some people wear 3 Rings, does not mean that you cant use the other Slots. I.E. 2 Lower tier Rings ( Cost: 3 ) + 2 Lower tier Earring ( Cost: 2 ), + Neck. That is 5, no? What we will have after Revamp: Changed/Lowered Stats and 5 Accessories. That is also 5, no?

    We should have at least TWO Earrings.

    So change Ears back to 2, add Cape ( DONT have to be visible ) and i would like it. Everything else is a Step backwards.
    for the sake of inv space quality>quanity.
    (3)

  3. #3
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by syntaxlies View Post
    for the sake of inv space quality>quanity.
    A reduction to 5 accessory slots (7 in the future) that can all be used is certainly an improvement over 9 slots where only 3-5 of them can be used.

    The pairing of earrings and bracelets is a good idea as well. It saves a considerable inventory space when you are carrying gear for multiple classes. Quality > Quantity.
    (1)
    Last edited by Zantetsuken; 02-04-2012 at 12:14 AM.

  4. #4
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Zantetsuken View Post
    A reduction to 5 accessory slots (7 in the future) that can all be used is certainly an improvement over 9 slots where only 3-5 of them can be used.

    The pairing of earrings and bracelets is a good idea as well. It saves a considerable inventory space when you are carrying gear for multiple classes. Quality > Quantity.
    not sure if you arguing a point with me so let me make my statement more clear. im glad well have less inv spaces with(hopfully)a better focus on stats quality.

    instead of having 4 rings with 5 strength id rather see 2 rings with 10 strength
    (0)

  5. #5
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by syntaxlies View Post
    not sure if you arguing a point with me so let me make my statement more clear. im glad well have less inv spaces with(hopfully)a better focus on stats quality.

    instead of having 4 rings with 5 strength id rather see 2 rings with 10 strength
    You will still be getting your 2 rings with 5 strenght and added to that a wrist,necklace and earring with junk stats.
    (0)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  6. #6
    Player
    syntaxlies's Avatar
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    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by KumaAkuma View Post
    You will still be getting your 2 rings with 5 strenght and added to that a wrist,necklace and earring with junk stats.
    ok, let me make my statement more blunt. i am happy with he changes to the accessory system.
    (0)

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by KumaAkuma View Post
    You will still be getting your 2 rings with 5 strenght and added to that a wrist,necklace and earring with junk stats.
    Link or it would not happen
    (1)

  8. #8
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Zantetsuken View Post
    A reduction to 5 accessory slots (7 in the future) that can all be used is certainly an improvement over 9 slots where only 3-5 of them can be used.

    The pairing of earrings and bracelets is a good idea as well. It saves a considerable inventory space when you are carrying gear for multiple classes. Quality > Quantity.
    Well with the new system you won't be able to pick your slots like you could with the old system. There will be just 5 slots. This means that you'll have less choices in picking stats, less customisation. And there is no difference inventory space, it remains the same if not worse compared to the old system.

    The only thing the new system offers more is graphical bling bling.
    (2)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  9. #9
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    for the sake of inv space quality>quanity.
    Huh? What the ...?

    I forgot about that. Accessories should not use Inventoryspace at all!

    Thats better?

    By the way.. i would be happy if they get rid of all Accessory Slots cept one for my Co*kring. <_<
    (0)
    Last edited by Nero; 02-04-2012 at 12:18 AM.

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