Page 3 of 14 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 148

Dev. Posts

Hybrid View

  1. #1
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by syntaxlies View Post
    for the sake of inv space quality>quanity.
    A reduction to 5 accessory slots (7 in the future) that can all be used is certainly an improvement over 9 slots where only 3-5 of them can be used.

    The pairing of earrings and bracelets is a good idea as well. It saves a considerable inventory space when you are carrying gear for multiple classes. Quality > Quantity.
    (1)
    Last edited by Zantetsuken; 02-04-2012 at 12:14 AM.

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Zantetsuken View Post
    A reduction to 5 accessory slots (7 in the future) that can all be used is certainly an improvement over 9 slots where only 3-5 of them can be used.

    The pairing of earrings and bracelets is a good idea as well. It saves a considerable inventory space when you are carrying gear for multiple classes. Quality > Quantity.
    not sure if you arguing a point with me so let me make my statement more clear. im glad well have less inv spaces with(hopfully)a better focus on stats quality.

    instead of having 4 rings with 5 strength id rather see 2 rings with 10 strength
    (0)

  3. #3
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by syntaxlies View Post
    not sure if you arguing a point with me so let me make my statement more clear. im glad well have less inv spaces with(hopfully)a better focus on stats quality.

    instead of having 4 rings with 5 strength id rather see 2 rings with 10 strength
    You will still be getting your 2 rings with 5 strenght and added to that a wrist,necklace and earring with junk stats.
    (0)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  4. #4
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Zantetsuken View Post
    A reduction to 5 accessory slots (7 in the future) that can all be used is certainly an improvement over 9 slots where only 3-5 of them can be used.

    The pairing of earrings and bracelets is a good idea as well. It saves a considerable inventory space when you are carrying gear for multiple classes. Quality > Quantity.
    Well with the new system you won't be able to pick your slots like you could with the old system. There will be just 5 slots. This means that you'll have less choices in picking stats, less customisation. And there is no difference inventory space, it remains the same if not worse compared to the old system.

    The only thing the new system offers more is graphical bling bling.
    (2)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  5. #5
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    for the sake of inv space quality>quanity.
    Huh? What the ...?

    I forgot about that. Accessories should not use Inventoryspace at all!

    Thats better?

    By the way.. i would be happy if they get rid of all Accessory Slots cept one for my Co*kring. <_<
    (0)
    Last edited by Nero; 02-04-2012 at 12:18 AM.

  6. #6
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    /sarcasm
    Grrrrr.. I'm mad, I have no idea what the stats will look like on those accessories but I'm angry anyways! SE just failed on this patch, I mean no matter how much the stats on each piece may improve over the old ones, I'm still pissed! I can't believe this, so mad! /wrist

    Why don't you people wait and see the stats on the accessories before you get all bent out of shape?
    (9)

  7. #7
    Player
    SirOleas's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by ChiefCurrahee View Post
    /sarcasm
    Grrrrr.. I'm mad, I have no idea what the stats will look like on those accessories but I'm angry anyways! SE just failed on this patch, I mean no matter how much the stats on each piece may improve over the old ones, I'm still pissed! I can't believe this, so mad! /wrist

    Why don't you people wait and see the stats on the accessories before you get all bent out of shape?
    Cuztoohard
    Cuzmakestoomuchsense
    (2)

  8. #8
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ChiefCurrahee View Post
    /sarcasm
    Grrrrr.. I'm mad, I have no idea what the stats will look like on those accessories but I'm angry anyways! SE just failed on this patch, I mean no matter how much the stats on each piece may improve over the old ones, I'm still pissed! I can't believe this, so mad! /wrist

    Why don't you people wait and see the stats on the accessories before you get all bent out of shape?
    That you are not a logical Person is obvious due your Levelsync Thread, but again i will enlighten you. You prolly will try to bash again without any logic, but w/e. And btw.. that was not sarcasm what you did there, that was Irony.

    It doesnt matter how the Stats will be. They will be "balanced" as they are now. So it does not matter, if we will get out of 5 Slots the same Stats alike we would get out of 9 Slots. Of course there will be some additional Stats like in the examples, but still.. The chance that we will get Items with higher Stats than we have now, is around 0%-5%.

    And beside that, it does not make Sense at all to make Ears 1 Slot, instead of 2. Like i said above: Get rid of the Packslot we cant even use and make Ears 2 Slots. Or remove Wristlets to save 2 Ears... or get rid of both Ears and lets wear 2 Wristlets.
    (3)
    Last edited by Nero; 02-03-2012 at 08:05 PM.

  9. #9
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Nero View Post
    Like i said above: Get rid of the Packslot we cant even use and make Ears 2 Slots.
    What are you talking about? Pack slot is for arrows and baits
    If you are mean the pouch slot, it's called in german Munitionsgürtel (ammunition belt). Now think about Musketeer.
    (1)

  10. #10
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Felis View Post
    What are you talking about? Pack slot is for arrows and baits
    Oh im Sorry. "Pouch". <_<

    Quote Originally Posted by Felis View Post
    If you are mean the pouch slot, it's called in german Munitionsgürtel (ammunition belt). Now think about Musketeer.
    Which is obviously not in the Game. Why would i need it "now"? Beside that.. We dont have Pouches ( Quiver ) for Archer, why would we have them for Musketeer?
    (0)
    Last edited by Nero; 02-03-2012 at 08:22 PM.

Page 3 of 14 FirstFirst 1 2 3 4 5 13 ... LastLast

Tags for this Thread