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  1. #1
    Player
    Erakir's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Erakir Pompop
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RiyahArp View Post
    FFXI raiding was also more slower and more about time commitment. It actually had the same problems as EQ, mostly because it copied a lot of the formula. The bigger problem is that they also started skill gating with chains of promathia, which led to Sea being underused, and a more casual (but still very hard) focus in the next expansion. But most of the core raids or things weren't as skill based as opposed to time based. You farmed a pop and then claimed a mob.
    Aye I've heard similar. I can't fairly comment since I only ever got to around 60 in XI, but I know the endgame had a lot in common with EQ (especially when looked at through the lens of the modern MMO too).

    I know EQ moved more and more towards what we see in WoW, too. More things going on with encounters, needed more awareness, etc. Not anywhere close to what we have today, but it shifted that way nonetheless. Certainly didn't start that way though, heh.
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    Last edited by Erakir; 06-10-2018 at 02:47 AM.