Quote Originally Posted by RiyahArp View Post
You know, if a game kind of forces that kind of separation, i don't think it's good. The fact that you have to weigh your friends compared to getting completion of four fights that have a shelf life of one year tops i don't think is good design. I think this is why old-school raid design was pretty low on the skill component and higher on the time one, so you weren't forced to weigh your goals as much.
No. A game should never separate a good friendship (look at Mario Party), that is why I would ask each member if they truly desired to do this. When they all agreed "yes," I took them at the word (this processed happened more than once mind you). I do believe that if you say you are committed to something, then you should be committed, or at least speak your mind and say "I can't do this." Don't be afraid to walk away, it's better than constant silence.