Quote Originally Posted by Galactica153 View Post
I am unsure if these guides are viable since I was told the mechanics of WAR have changed in 4.3 but alas I’m unable to find any guide.
Whoever told you this, is wrong! 4.3 did some changes to DRK, not WAR. WAR recieved a design change with 4.2, so all Guides for 4.2 are up-to-date.

Your basic rotation between Berserk/Inner Release didn't change since level 50 with exceptions, like your DPS stance and using Fell Cleave instead of Inner Beast, even on 70.

Keep up your Storm's Eye (apply it again 1-3 sec before it's running out) keep using Storm's Path combo for max Gauge generation, do NOT overcap your Gauge, try to keep it at 50+, and save Infuriate for Berserk window (this will change with level 70).

Before using Berserk, end your last combo with Storm's Eye if your buff is lower then 10 sec, overwise use Path. Try to have 90/100 Gauge when ending this combo.
Use Heavy Swing, wait 2/3 of your GCD reset, use Berserk, Fell Cleave, Infuriate, Fell Cleave, Maim, Storm's Eye or Path (depending on your remaining Storm's Eye buff duration), Onslaught, Fell Cleave.
If you end your combo in Berserk window with Eye, you need 100 Gauge before entering it, overwise you wouldn't get an Onslaught in that window.
Your Opener is an exception, you will not have Infuriate ready again for 3 Fell Cleaves, you don't have the advanced Trait yet.
On level 62 you got Onslaught, use it if you are about to lose aggro or you would overcap your Gauge before your Berserk window.

PS: The only guide for 4.2 I've seen so far: 4.2 Warrior: The Berserkless Berserker