


"We want bunny suits for guys!" -- OK! ✅
"We want Ishgard housing!" -- OK! ✅
"We want Viera!" -- OK! ✅
"We want Cloud's motorcycle!" -- OK! ✅
"We want Blue Mage!"-- OK! ✅
"We want the ability to earn past Feast rewards!" - HAHA no that's sacred.
Aesthetician: "Maybe he's born with it. Maybe it's Jandelaine."
Actually, I'd go for a barber crafting class because.....
A barber in the language used in FFXIV refers to someone who cut more than just hair. The full title was the "barber-surgeon", meaning that a barber class in the game would be a first aid class.


This wouldn't be doable for the specific reason why you can't just move blobs of hair around at character creation. The hair is basically it's own animated object, it's not controlled by physics like it is in FFXV.So I have thinking.....with the lack of customization for our avatars we have a new crafting class - aesthetician or barber. Let them craft new excercises or hairstyles that other players can utilize . Can it work? Am I crazy? (Well I am, but not the point) let’s discuss!
You'd basically be crafting the hair styles that are already in the game ... and I don't know what from.
I think a painter/artist class would be really cool (since you can buy paintings from vendors anyhow). Not sure if there's a crafting class that can already make paintings (like, I think... carpenter can renew faded composition pieces?).
Robotics engineer. That creates mounts and other types of machines.



Besides some kind of engineer, what else even is there? Our bases are pretty well-covered with the current class and we even have borderline redundancy with BSM and ARM.
With this character's death, the thread of prophecy remains intact.
A DoL that acquires mats like leather or anything that the current gatherers don't. Also a barber like I said on the first page that could create medical alternatives.
I'd also love to see crafted mounts as well.
Mounts are something a bit more special - as for crafted mount we do have one - the Flying Chair. Mounts should be something meaningful. I mean we do already have over 100 available to us but if there were like 1000 no.


That was something that was supposed to be in 1.00, the Shepard. Basically a livestock farmer. I'm not sure why they didn't bother with this, but the signage was in V1.00's world in the Ishgard area. So it's anyones guess what the actual DoL process would have been (maybe you have to "collect" animals and monsters, and that would give you an renewable supply of things like wool, milk, etc.



How do you avoid the redundancy though? DoW/M already gather animal-based materials. LTW already processes the hides, GSM processes the hard bits like claws and bone. ALC already produces medicines and potions. What would this new DoL or this Barber do to set them apart from what we already have? Because as presented they both sound like they should be extensions of LTW and ALC rather than standalone classes. Keep in mind that these classes need to have relatively unique identities and enough recipes to carry them from level 1 all the way to cap.
Even Aesthetician crafts should just be things given to ALC in the form of "hair growth formulas" and "temporary tattoos"--fancy names for the books we already learn things like hairstyles from. Otherwise I can't think of how you could have an entire full-bodied class based solely on character customization.
And so I'm not just shitting all over everyone else's suggestions without giving any of my own:
Salvager (DoL) - collects old Allagan and Garlean machinery and magitek bits.
Engineer (DoH) - reassembles or repurposes old Allagan and Garlean tech collected by a Salvager.
That's kind of encroaching upon the territory of Cid's Ironworks, but as there's nothing in Lore stating that Cid refuses to impart his knowledge to those willing to learn (especially if he would be teaching the WoL), I see no reason the Engineering Guild couldn't become a thing. And both Salvager and Engineer fill a niche that no other class does at the moment. You could try to shoehorn their proposed roles into MIN and BSM/ARM, but I think SLV and ENG would have enough of that new world vs old vibe to make them unique and warrant them being their own separate classes. ENG could even produce mounts.
With this character's death, the thread of prophecy remains intact.
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