Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 37

Thread: LS Management

Hybrid View

  1. #1
    Player
    Allanon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    52
    Character
    Allanon Galaphile
    World
    Excalibur
    Main Class
    Arcanist Lv 81

    LS Management

    Please for the love of the twelve could we possibly get LS management tools added already! I mean it can't be that difficult can it? Can we get a response on when this will be addressed already!
    (12)

  2. #2
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Agreed. We need at a minimum:

    - Ability to remove players from LS from any location.

    - Global Linkshell Message of the Day (so leader and officers can set daily info for members) this needs to be UI and text command.

    - Linkshell Event Attendance tracker. An in game system that allows leaders and officers to schedule events in game based on current content and tracks or allows leader and officers to track which members participate in those individual events. There should also be a point system to simplify the viewing of each members attendance.

    - Linkshell Bank: members can donate Gil, items, or gear to be stored in the bank which can be used to fund events or help other members whilst keeping tracking of each donation and withdrawal.
    (3)

  3. #3
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    As much as I agree with you on this, I doubt it will happen as soon as we'd like.. :[
    (0)

  4. #4
    Player
    Allanon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    52
    Character
    Allanon Galaphile
    World
    Excalibur
    Main Class
    Arcanist Lv 81
    The sad truth is....The Devs seem to ignore this very real issue. I mean I realize that there are other things that need to be fixed, but seriously the ability to at least remove someone from the LS regardless of if the are online or nearby should be fairly easy to fix which will help out greatly. I mean for the love of everything that is holy we are now paying for the game is it too much to ask for this small favor?
    (1)

  5. #5
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    They will probably just blame it on "server limitations" and we will have to "be patient until 2.0".

    It really is beyond ridiculous at this point. The core of any MMO is its social aspects and Guild Management is a massive contributor to a MMOs various social aspects.

    This should all have been fixed way before now. I'd even say 1.18 should have included more LS administration options and refinements.

    Disbanding an entire LS because some lazy ppl stopped playing the game and are wasting potential active member space... Then creating a new shell... Then REinviting EVERY active member into the newly formed LS... Stupid.

    Not being able to kick members from your LS unless they are standing right next to you... Yet again, Stupid.

    Very common, simple, and important issues which have never even been touched... and sadly those are only the beginning of the much lacking Linkshell management options.
    (2)

  6. #6
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    I seem to recall an actual dev quote that said they were unable to implement these features until the server is revamped in 2.0.

    Sadly, I looked and I looked, but I was unable to find that quote, so take that with a grain of salt.
    (4)

  7. #7
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    I recall the same thing Raldo. There seems to be something about the way the data on the server is structured that would make certain data operations infeasible. From what I've read, part of the problem is that segments of each game world and their corresponding data live on separate physical servers. So if a player is somewhere else in the game world on a different physical server maybe you can't update their Linkshell data?
    (0)

  8. #8
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Raldo View Post
    I seem to recall an actual dev quote that said they were unable to implement these features until the server is revamped in 2.0.
    I remember them saying that too, though I call bullshit on engine limitation excuse. Seriously, what engine breaks down if you remove an if-check from a piece of code?
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  9. #9
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Soukyuu View Post
    I remember them saying that too, though I call bullshit on engine limitation excuse. Seriously, what engine breaks down if you remove an if-check from a piece of code?
    Soukyuu... God, i'd love to see you go down to ANY badly-written program (I think XIV's client would work) and remove an if-check and then you watch the entire program collapse in a black hole of nonsensicality.
    You have NO idea how fragile a system can be, specially when it's vastly complex, thrice so when it's badly built.
    (1)

  10. #10
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Skies View Post
    Soukyuu... God, i'd love to see you go down to ANY badly-written program (I think XIV's client would work) and remove an if-check and then you watch the entire program collapse in a black hole of nonsensicality.
    You have NO idea how fragile a system can be, specially when it's vastly complex, thrice so when it's badly built.
    I spent enough hours debugging my own code, so I DO know how fragile a system can be.

    BUT. If this:
    Code:
    if (person.distance <= 20)
    {
       kick(person);
    };
    cannot be changed into this:
    Code:
    //if (person.distance <= 20)
    //{
       kick(person);
    //};
    Then the person who wrote that engine needs to be fired immediately. I am not saying it's how the code looks like, any equivalent of the above code can work. If it's a function, make it return true no matter the distance. If it's a function that is used to calculate distance elsewhere, remove the check and just set the result for kicking the player to true.

    I am talking about cases where removing an if-check makes sense, not about ones that make the whole thing collapse. It doesn't make sense to talk about those cases.

    Name me one example of how kicking a player could be implemented that makes removing the distance check impossible. Until then, my opinion won't change. The excuse of being unable to remove distance/online check is BS.
    (2)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

Page 1 of 3 1 2 3 LastLast

Tags for this Thread