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  1. #1
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90

    A tiny, simple RDM Request

    Could we please get some sort of Dualcast indicator near our White/Black mana indicator? Maybe the crystal at the top could pulse or maybe there's a glow in-between the two mana meters or something when Dualcast is up? Or maybe those "blades" on the edge of the meter light up or something? I hate having to look up at my stats or over at the party list when I need to know if I have dualcast.

    Sometimes I cast one spell, get Dualcast, and have to move because of an AoE or maybe I have enough mana to do some melee attacks or something, and I end up forgetting that I have Dualcast in the heat of the battle and end up wasting it on something stupid like Jolt.

    Rather than forcing me to look up at the party list or the buff lists, it'd be nice if the Job Gauge would display the presence (or absence) of Dualcast.
    (0)
    Last edited by Maeka; 06-07-2018 at 10:50 AM.

  2. #2
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Enlarge your buff list and place it somewhere in your HUD where your sight mostly is on your screen.
    (0)

  3. #3
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,164
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    As Dualcast is the key mechanic of the job, an indicator on the job gauge would not be out of place.

    Quote Originally Posted by Maeka View Post
    Sometimes I cast one spell, get Dualcast, and have to move because of an AoE or maybe I have enough mana to do some melee attacks or something, and I end up forgetting that I have Dualcast in the heat of the battle and end up wasting it on something stupid like Jolt.
    But why haven't you already pressed the button for the second spell before the first even finished casting, so that it cast immediately?
    Movement doesn't affect Dualcast, and weaponskills cancel Dualcast, so in either case you shouldn't have a residual Dualcast lying around.
    (4)
    Last edited by Rongway; 06-07-2018 at 01:20 PM.
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  4. #4
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    If your eyes are moving about the screen too much, I would recommend reorganizing your HUD so that everything important is all in one central location. That should solve that issue. For example, everything on my screen is centered around my hotbar—

    My cross-hotbar is at the bottom of my screen directly centered (I play on controller because it’s what I’m used to, and I don’t like keyboard/mouse). Under that are my HP/MP/TP bars, and above my crossbar are (in order going up): Hotbar displaying important cooldowns so I know when important things are up (like buffs/cooldowns), Enhancements bar (blown up at 110% so I can see it and the timers better), and then the Target bar. That way I can see my DoTs on the boss, their HP bar, and my own Enhancements—Dualcast will show up there.
    (0)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  5. #5
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Rongway View Post
    As Dualcast is the key mechanic of the job, an indicator on the job gauge would not be out of place.


    But why haven't you already pressed the button for the second spell before the first even finished casting, so that it cast immediately?
    Movement doesn't affect Dualcast, and weaponskills cancel Dualcast, so in either case you shouldn't have a residual Dualcast lying around.
    I find that even instant-use abilities will interrupt movement sometimes so I don't like using anything when trying to move out of AoEs. And yeah, weaponskills cancel Dualcast, but Fleche and Contre Sixte (which is what I will usually use right after moving if they are up) won't and a lot of times it goes like this:

    1). Hard-Cast a spell.
    2). Oh No! AoE! Move!
    3). Move.
    4). Contre Sixte/Fleche
    5). .....do I have Dualcast?

    I've been training myself to assume I have Dualcast and if I see a cast meter come up, to take a step to stop the cast and cast Jolt/Stone/Fire instead, but sometimes I just plain forget.

    @HyoMinPark:

    I have my UI mostly set up good, it's just that normally I don't need to see my buffs. Dualcast is the first thing I've run into that doesn't display itself either on the job gauge, nor your hotbars that I routinely ever need to keep track of.

    And as someone mentioned above, since Dualcast is so bloody important to the job, you'd think that the job gauge should display it somehow. Hence, why I made this suggestion thread. It's a core mechanic to the job, therefore it belongs on the job meter.

    That, and I run 1360x768. I don't have a lot of real estate to be putting buff bars, etc in the middle of the screen. If I do that, then I can't see what's going on. As it is, I had to shrink the hotbars down to the next-to-smallest setting and move them off to the side so I can see where my character is and such.

    EDIT: https://steamuserimages-a.akamaihd.n...F83C3145008A4/

    You can see I'm pretty booked on screen space already. I don't really have much extra room to work with. The only thing I can think of, is trying to tuck the buff bar down between the hotbar and chat, don't know how that would work. Could try it tho.
    (0)
    Last edited by Maeka; 06-08-2018 at 12:46 AM.

  6. #6
    Player
    Remyogic's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    133
    Character
    Burn Cykle
    World
    Sargatanas
    Main Class
    Bard Lv 70
    There's no reason not to use your dualcast while moving. On both Bard and RDM, I've never experienced using an instant causing me to not be able to continue moving. If anything, Contre and Fleche would interrupt your movement for animations, but they don't.

    You shouldn't be going in to melee combo without burning your dualcast first.

    Maybe it's because I started on Bard and was used to monitoring DoT's, but I have my indicators enlarged and right under my character and I have no issues monitoring DualCast.

    I can see how adding it to the Job Gauge will be useful though.
    (0)

  7. #7
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    RDM has so many processes that would Dualcast be the best option to add to the job gauge? Ok yes it becomes available from an early level (compared to things like Verfire Ready and Enhanced Scatter etc) but it's not like Dualcast is actually active for very long anyway when you compare that to Hotshot and Straight Shot which really did benefit being added to their job gauges.

    I do find the RDM gauge a little basic though and wouldn't mind something more appealing so any addition could give it some life.
    (0)

  8. #8
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100


    They can keep the two gauges but make the box more into a sword shape. The pommel at the bottom can be an empty () but when you have dual cast it has dualcast icon inside (#). They can keep the gem at the top to be an indicator of balance, and accentuate the red glow around the sword when you may use Enhanced spellblade attacks when >30/30 mana.


    Something like this:

    (0)
    Last edited by Jonnycbad; 06-08-2018 at 03:16 AM.

  9. #9
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Maeka View Post
    @HyoMinPark:

    I have my UI mostly set up good, it's just that normally I don't need to see my buffs. Dualcast is the first thing I've run into that doesn't display itself either on the job gauge, nor your hotbars that I routinely ever need to keep track of.

    And as someone mentioned above, since Dualcast is so bloody important to the job, you'd think that the job gauge should display it somehow. Hence, why I made this suggestion thread. It's a core mechanic to the job, therefore it belongs on the job meter.

    That, and I run 1360x768. I don't have a lot of real estate to be putting buff bars, etc in the middle of the screen. If I do that, then I can't see what's going on. As it is, I had to shrink the hotbars down to the next-to-smallest setting and move them off to the side so I can see where my character is and such.

    EDIT: https://steamuserimages-a.akamaihd.n...F83C3145008A4/

    You can see I'm pretty booked on screen space already. I don't really have much extra room to work with. The only thing I can think of, is trying to tuck the buff bar down between the hotbar and chat, don't know how that would work. Could try it tho.
    I still stand by my suggestion of moving things down to where they are all in one area. RDM is a job that requires you to look at your hotbars/enhancements, as you do need to keep an eye on your Verfire/Verstone procs, as well as Impact procs, and when you have Verholy/Verflare. Verholy/Verflare do not show up on your enhancements bar, but the rest do, and all light up on your hotbar.

    One thing I could also suggest, if you don’t need everything to be so large due to poor vision (I have to have some things large because I cannot see well), you can also try scaling some items down to give yourself a bit more room—unless that is 80% at your resolution. Can’t say I know because I play at 1920x1080. If I can, and if you would like, I will send a link to what my HUD set up looks like when I get a chance to give you an idea of what I meant.
    (0)
    Last edited by HyoMinPark; 06-08-2018 at 09:12 AM.
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  10. #10
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    I have the hotbar buttons one-size up from the lowest because it was just too much to squint at, they were blurring together. I run a 27'' TV as a monitor and it's capped at 720p (I hope to get a better one soon).

    I have no trouble with Verstone/Verfire, as you say they light up on the hotbar, and the moving outline (the same as combos) are easy to spot and catch your eyes quickly, that and I have those just to the right of my character.

    It's just that Dualcast doesn't give any kind of indication on the hotbar at all and that's why I'm having trouble with it. But again, next time I play hopefully I will remember to try to move the buff/debuff area down to that space I mentioned.

    You can post a screenshot if you like, though I've seen some peoples' UIs and they just look confusing to me lol. But who knows maybe I might see an idea or something.

    But at least it ain't like the crazy junk you see on WoW lol.
    (0)

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