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  1. #1
    Player
    Justadude's Avatar
    Join Date
    Apr 2015
    Posts
    31
    Character
    Zelda Hyrule
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    So after reading most of the replies here, i am likely to believe that those who are a hard no on this type of market structure have absolutely no experience with similar, yet better designed marketing systems. Put simply the FF14 marketing system is nearly identical to EvE online's, if you hit the developer in the head with a monkey wrench and he suffered a concussion.

    Things that are similar:
    Regional Taxing
    List price sorting.
    Limited sell orders

    Things that are different
    all regions are visible
    entire listings must be purchased
    no buy orders

    Now it is very well possible that SE purposefully injured their market developer so as to be just different enough to avoid a copyright lawsuit. In which case legal is the reason we cant have nice things. That is just pure speculation though.

    Lets outline exactly the features of the ideal system would be.
    Instead of each item listing being sorted by price AND seller AND stack.
    each listing should be sorted solely by a total of listings at a sorted price.
    so for example, instead of seeing 4 listings of hemp cloth for 30 gil for 4 stacks of 99 by the same person, i would only see 1 listing for 30 gil that has 396 units of cloth.
    lets expand this scenario to multiple people selling it at 30 gil per unit but different stack amounts.
    again i would see 1 listing for hemp cloth at 30 gil per unit but now i would see say a total of a couple thousand units.
    then ofcourse i would see few listings at ridiculous prices of say a few thousand gil per unit. we have all seen that one guy who has to sell his copper ore for 999 hundred million.
    So the question comes in ok, so who get paid when product is bought? I believe it would work like this:
    the youngest sell orders get filled first. if you notice you are getting undercut or find yourself in a saturated market, lower your price and undercut more. Notice how this competition is exactly the same as the current one.

    Now for the bad news... the market in its current state is largely exclusively for those leveling their crafting. nearly everything that can be made by a crafter that is beneficial to someone PVE is also available from a NPC vendor or quest/leve reward often times is better than what you could get from a crafter. leaving really only one exception the entry level endgame ilvl 380 gear. everything else is just glamour or used to level crafting. so ultimately the market itself is largely niche and this wall of text is mostly irrelevant. So until the demand for the end products expands farther outside the realm of crafters there really is no need to change the current system outside of convenience
    (1)

  2. #2
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    Quote Originally Posted by Justadude View Post
    the youngest sell orders get filled first...
    So, have I got this right? In your 'ideal' system, if I have lots of retainer slots free and I want to sell something that usually sells in small quantities there would be no longer be any advantage in me breaking the stack but there would be a huge advantage in constantly re-listing my wares so I'm the youngest listing. Sounds irritating tbh.
    The system we have now allows me to choose the quantity I want to sell and the price I want to sell it for and then I can forget it. If I'm not in the mood for MB PVP and the constant checking that usually entails, I'll avoid markets with high competition and just leave sales ticking quietly while I go do something more interesting. Your system seems too much like work to me (for sellers that is). None of the arguments you've put forward convince me change is needed or will benefit anyone long term. I still think the old adage applies, 'if it ain't broke, don't fix it'.
    (0)

  3. #3
    Player
    Magic_puncher's Avatar
    Join Date
    Jul 2019
    Posts
    1
    Character
    Sui Tori
    World
    Spriggan
    Main Class
    Astrologian Lv 71
    Everyone defending the current system are fake news.The fact is the current BULK ONLY sale is garbage. And the people here defending this are just blatantly lying.

    If you put 99 of an item in the market, somehow me buying only 1 instead of 99 will be bad for you? If i buy 1, some other guy will buy the remaining 98 whats the problem?
    Some people argue that you would lose the ability to buy everything or there would be extra work for the seller to relist items (even more reason to remake this flawed shyt)?? And somehow not selling in bulk would reduce the profit? Well if your price aint horrible then it will sell.

    if after bulk it no longer sells then well sir, im sorry to tell you but u were exploiting new playing by selling over priced 99 stacks of materials needed for job quests
    (1)

  4. #4
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Magic_puncher View Post
    Everyone defending the current system are fake news.The fact is the current BULK ONLY sale is garbage. And the people here defending this are just blatantly lying.

    If you put 99 of an item in the market, somehow me buying only 1 instead of 99 will be bad for you? If i buy 1, some other guy will buy the remaining 98 whats the problem?
    Some people argue that you would lose the ability to buy everything or there would be extra work for the seller to relist items (even more reason to remake this flawed shyt)?? And somehow not selling in bulk would reduce the profit? Well if your price aint horrible then it will sell.

    if after bulk it no longer sells then well sir, im sorry to tell you but u were exploiting new playing by selling over priced 99 stacks of materials needed for job quests
    Bulk stacks have bulk pricing. Individuals have individual pricing. If you don't want 99 of something, there's usually a smaller stack available, but you're going to have to pay more. This is necessary because there is a limit to how many items you can post at once and thus there's an opportunity cost for posting smaller stacks that needs to be made up for. Unfortunately, a lot of people in this game practice feelonomics, and think they're entitled to get whatever items they want from the player economy at whatever price they personally feel is fair. That's not how it works though. If you don't like the price of the item, you're always welcome to put in the work to go get it yourself.
    (4)

  5. #5
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Magic_puncher View Post
    If you put 99 of an item in the market, somehow me buying only 1 instead of 99 will be bad for you? If i buy 1, some other guy will buy the remaining 98 whats the problem?
    If I go into your store and rip one can of coke out of a 12 pack how will this be bad for you? Some other guy will buy the remaining 11 what's the problem?
    (2)

  6. #6
    Player
    GenBroadaxe's Avatar
    Join Date
    Jul 2018
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Roehaswys Brodansawyn
    World
    Diabolos
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Magic_puncher View Post
    Everyone defending the current system are fake news.The fact is the current BULK ONLY sale is garbage. And the people here defending this are just blatantly lying.

    If you put 99 of an item in the market, somehow me buying only 1 instead of 99 will be bad for you? If i buy 1, some other guy will buy the remaining 98 whats the problem?
    Some people argue that you would lose the ability to buy everything or there would be extra work for the seller to relist items (even more reason to remake this flawed shyt)?? And somehow not selling in bulk would reduce the profit? Well if your price aint horrible then it will sell.

    if after bulk it no longer sells then well sir, im sorry to tell you but u were exploiting new playing by selling over priced 99 stacks of materials needed for job quests
    They're not lying, they're stating what aspects the current system work for them. Large stacks of mats that are used in mass quantities sell well and if people want to sell those stacks that's their prerogative as there's obviously a market for it. Other sellers take advantage of the market that's been made for folks who don't want those large stacks. If you only need 1 thing, you can generally find someone who's selling a 1-5 stack. If not, that's why everyone can level their gatherers.
    (0)

  7. #7
    Player
    HWalsh's Avatar
    Join Date
    Jul 2019
    Posts
    131
    Character
    Ameliana Desalian
    World
    Hyperion
    Main Class
    Paladin Lv 74
    Quote Originally Posted by Magic_puncher View Post
    Everyone defending the current system are fake news.The fact is the current BULK ONLY sale is garbage. And the people here defending this are just blatantly lying.

    If you put 99 of an item in the market, somehow me buying only 1 instead of 99 will be bad for you? If i buy 1, some other guy will buy the remaining 98 whats the problem?
    Some people argue that you would lose the ability to buy everything or there would be extra work for the seller to relist items (even more reason to remake this flawed shyt)?? And somehow not selling in bulk would reduce the profit? Well if your price aint horrible then it will sell.

    if after bulk it no longer sells then well sir, im sorry to tell you but u were exploiting new playing by selling over priced 99 stacks of materials needed for job quests
    How am I exploiting new players?

    See now I'm legitimately upset. I intentionally sell well below average market price on ALL of my mats to promote lower prices (and this works mind you) across the board. I do this for less wealthy players.

    I'm not "taking advantage" of them.

    I'm also not their servant.

    I provide a service. You are not entitled to my labor. By that I mean that *I* spent 5 hours mining 99 high quality iron ores. *I* spent that same time mining around 900 normal ores. That is, at my level, 900 individual clicks in an area containing 4 nodes that grant 4 attempts, 4 attempts, 5 attempts, and 4 attempts.

    I don't have 100% chance so I sometimes don't get anything.

    Move
    Right click on node
    Left Click on ability when applicable
    Left click on option
    Left click on option
    Left click on option
    Left click on option
    (On a 5 node) Left click on option

    Start over. Sometimes dodging enemies because I can't defend myself.

    If you think that the above is boring, then you're right. It is also very Zen. I actually have an anxiety disorder and it is very calming. That doesn't mean it's not monotonous and since this can go on for hours non-stop, when I'm done my hand is sore and doing anything in the game like a dungeon is out of the question.

    If you only need 1-2 then, and don't take this the wrong way, you can go out and mine it yourself. It isn't hard. I just described the steps above pretty exactly. In 24 hours you can hit level 40. In one day of doing nothing but mining for around 6 hours I hit 30.

    But here's the rub. I do this to earn gil. Why? Because I want cool-lookin' outfits. Cool lookin' outfits are expensive. Why? Because I'm a role player and i want a cute skirt/top combo when i go out to socialize and a cute skirt can cost 265,000 gil.

    Who makes those 265,000 skirts? Crafters.

    Why should they get 265,000 gil when you're complaining that I spent 5 hours, and experienced pain, to put up a single 99 stack of HQ mats that only netted me 50,000 gil.
    (1)

  8. #8
    Player
    HWalsh's Avatar
    Join Date
    Jul 2019
    Posts
    131
    Character
    Ameliana Desalian
    World
    Hyperion
    Main Class
    Paladin Lv 74
    The current system allows for bulk sale discounting.

    One thing I personally do is the 99/50/20/10/5

    I price them at 100% / 125% / 150% / 175% / 200%

    So 400/500/600/700/800

    Why? Because smaller stacks don't sell as well and take up inventory space. You're also being unreasonable. In real life, for example, a hot dog bun company sell packs of 6 hot dog buns. You don't get to go into the supermarket and take one single bun out. You can't just buy one hot dog from a package. The makers of the product determine how many of what comes to a pack. Not the consumer.

    Also there is common sense economics here...

    I can tell you from my 99/50/20/10/5 that the 99 and 50 stacks sell - The 99 outsells the 50 by a 2:1 ratio, while the 20/10/5 rarely sell - Even if I sell them cheaper than the 99 stack!

    I've only got so much space to sell things - so many slots.

    So while you may hate it, for you, me, as a business person, has no incentive to sell smaller stacks.

    And: note - I explicitly sell stacks of 15 high quality effervescent waters so people can skip the grind of the level 25 miner quest AND my stacks of 99 actually sell faster! When the 99 are explicitly packed more expensive!
    (3)

  9. #9
    Player
    Reptiletc's Avatar
    Join Date
    Mar 2016
    Posts
    312
    Character
    Alzrius Nremyn
    World
    Midgardsormr
    Main Class
    Black Mage Lv 100
    Just going to toss it out there that Runescape has done this since 2007 and it has been my go-to example of a functioning MMO market. I believe that SE could learn a lot from the Grand Exchange.
    (1)

  10. #10
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    746
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Reptiletc View Post
    I believe that SE could learn a lot from the Grand Exchange.
    The grand exchange is the reason i did quit RS. Runescape was always a bot fest, and the GE made this only worse as there no longer was any interaction between players, promoting bot usage.

    Prices of often botted items crashed to absurdly low values during its release. Without the GE, botters still needed to sell items, and this was often not well doable for bots (sure, they still did, but at a much lower pace, which ment less bots in general as more bots didnt cause more gold - usualy less as they just conflicted with each other and caused even more management towards the one controlling them).

    Before the GE as player you could adjust to other players requests in value, and just sell items. This effort did inflate prices a bit though (and maybe the current state of GE has that balanced again). But in the end, its major crash just says that its not always a good idea to just change markets. I wasnt the only one quiting. Even PvPers left because their loot suddenly became relatively worthless (because the GE made the resources excessively cheap, all gear made with it crashed in value with it, and flooded the market).

    FF at least doesnt have the part in which you can obtain someone elses gear, so on that part the damage will be less. But its still a dangerous thing, because you dont want bulk sellers to gain benefits over small sellers (especialy when some of them use bots to adjust prices).
    (0)

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