Hello there,

I like the Island Sanctuary very much and enjoy the different architecture we get for our cabin, granaries and workshop, not to mention all the different nice landmarks. However, with each new upgrade on the main buildings it becomes more and more apparent to me how the cropland and pasture didn't "evolve" at all. All the upgrades provide is more space but that's about it. It's not just visually a bit bland to me, it also feels a bit odd to place all the animals living in a lush vibrant diverse forest with rivers and caves on a plain mowed meadow with a simple wooden fence.

Especially considering that the game doesn't offer the option to not max them out if you want to do the quest, I'd suggest adding different styles to it via Island Prisms. You could make either some premade styles for the whole pasture or cropland, or adjust them like you do the stairs and roads from the hideaway, e.g. with switching the ground to a field of flowers or so.

Ideas for the pasture:
  • Trees and bushes, maybe some rocks or a fallen tree
  • Water trough or a little shallow pond
  • Some sort of shelter for the animals

Ideas for cropland:
  • Scarecrow (repurposed mannequins from housing?)
  • A little shed for farming tools
  • A wheelbarrow, shovels
  • Maybe a little compost on the side

Ideas for both:
  • Various types of fences
  • Flower decorations

(If a pasture/cropland is not in use to it's fullest for whatever reason, an additional option to visually revert it to the previous stage where it was still an overgrown wild area might also be nice, although this is probably more of a niche interest.)

I don't know how many other people share the feeling there could be done more with them or not, but I thought it can't hurt to ask.