1) GTX 980, same card since 2.0
2) Borderless Windowed, 2560 x 1440, High (Desktop), 50-60 fps before and after. Even in an Inn Room by myself. Only goes down when other players are present obviously.
3) GPU is always at 100% no matter what fps I get, and there's been no change in fps
4) 100% of the time while the game is running no matter where/what
5) No
6) Changed all graphical settings. The only thing that lowers GPU utilization is the frame rate limit option, however these options do not work correctly.
- If I have 60 fps with 100% utilization then if I:
- Limit it to 30 fps I will get 30 fps with 36% GPU utilization
- Limit it to 15 fps I will get 15 fps with 27% GPU utilization
- If I have 55 fps with 100% utilization (like anywhere with other players) then if I:
- Limit it to 30 fps I will get 19 fps with 36% GPU utilization
- Limit it to 15 fps I will get 11 fps with 27% GPU utilization
There's clearly something wrong with the graphical engine for this game since it can't even respect the 30 or 15 fps limit if I can't even get 30 or 15 on those settings if I don't have 60 at 60. If I have more than 30 then if I limit it to 30
I should get 30, not 19. This is indicative of a problematic implementation in the engine code.