
Originally Posted by
Siatdiat
Is this really worth complaining about? OK, they could have used a book to show the npc that will give you a quest. This wasn't your original complaint but if your goal is to find something to complain about, I obviously can't stop you. Let's see what you want to say next, since here you imply your main beef is the symbol that they use, not that they have a symbol at
OK, I thought I clarified already that these symbols show the starting npc for a quest, yet the game doesn't show new ! for any other npc in a quest or show. But you are once again painting this in a false light. I'm wondering if you neither actually played the game with these quests or read a reputable source at the minimum about what the quests were like. You are operating on so many false assumptions it isn't even funny. You say people will solo level with these quests for 40+ levels. First of all, if there was a way for those who choose to level solo, why should it bother you? However, in this case that point doesn't make the slightest sense, for 2 basic reasons. First, the quests don't give exp, at all. In fact, if the quest tells you to kill mobs for part of it, those mobs don't give normal mob exp. I would like to see someone use these sidequests to level. Additionally, you imply that all quests ever offered would be soloable, and that they can't add challenging quests that will require putting together a group. You say developers should be focused on forcing people to party, in other words, the goal of developers should be to focus on the gameplay you want solely. This is incredibly selfish. Bringing up guildleves at all in this discussion and comparing them to these sidequests also shows you are unaware of the popular opinion verified by player polls that guildleves are boring and grindy excuses for a normal quest. Ultimately there are many issues with this game, and I think asking for changes to a part that is new and are NOT hurting anything is incredibly silly. Especially when you are unsure whether you just hate the symbol they use, which is an aesthetic argument, or whether you hate the fact it is in even in the game, which is a wholly different complaint.
First of all, whether your whining is whining or not is moot. That is a completely objective idea, based on your outlook and opinions and mine being different. There is no doubt what you are doing here sounds like whining to me. If it makes you feel better I won't use the word anymore, especially since it is beside the point. You make another assumption here, that is someone pays for an MMO, they only want to do a specific activity always. Once again, this is incredibly selfish for you to assume you speak for all players of this game, and all potential future players of this game. The rest of this paragraph is a train wreck, get a bit more mastery of the english language. I can kind of guess a meaning to that last section but it is no help from you writing it. Only using the context of the rest of the post, and ignoring the third line mostly because it is a broken sentence with no meaning. Let's pretend that sentence makes sense though! If the developers are trying to keep single players happy as a priority, ... they shouldn't encourage single player game play in an mmo? Hmm, ok I can't even pretend that makes sense, but I can examine another assumption in it. The idea they are focusing on solo content is first off your opinion, but I can understand why you would look at it that way considering there is barely any content in the game. Guildleves are a implementation failure as usual of what was initially a great idea on SE part. As it is, they are soloable and easy, and the only carrot for linking up with others is xp bonus. The difficulty stars do not work well. A better way would have been to make the stars increase actual difficulty to the point larger partys were needed, and instead of small xp bonus, make it so that the rewards, from xp, to item, were better or higher quality. I would have loved to spam party guildleves to get the FF14 equivalent to some leaping boots, or similar items for other classes.
There are tons of ways to encourage party play other than forcing it. Grow up, SE is making this game for a majority, not you and the other few niche gamers.